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dc.contributor.authorBergsland, Andreas
dc.contributor.authorSaue, Sigurd
dc.contributor.authorStokke, Pekka
dc.date.accessioned2020-05-13T13:14:10Z
dc.date.available2020-05-13T13:14:10Z
dc.date.created2020-01-20T11:32:25Z
dc.date.issued2019
dc.identifier.citationProceedings of the SMC Conferences. 2019, 39-46.en_US
dc.identifier.issn2518-3672
dc.identifier.urihttps://hdl.handle.net/11250/2654292
dc.description.abstractThe paper presents the interactive dance project VIBRA, based on two workshops taking place in 2018. The paper presents the technical solutions applied and discusses artistic and expressive experiences. Central to the discussion is how the technical equipment, implementation and mappings to different media has affected the expressive and experiential reactions of the dancers.en_US
dc.language.isoengen_US
dc.publisherSociety for Sound and Music Computingen_US
dc.relation.urihttp://smc2019.uma.es/docs/SMC2019_Proceedings.pdf
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleVIBRA - Technical and Artistic Issues in an Interactive Dance Projecten_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.source.pagenumber39-46en_US
dc.source.journalProceedings of the SMC Conferencesen_US
dc.identifier.cristin1777473
dc.description.localcodeCopyright: c 2019 Andreas Bergsland et al. This is an open-access article distributed under the terms of the Creative Commons Attribution 3.0 Unported License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are crediteden_US
cristin.ispublishedtrue
cristin.fulltextpostprint
cristin.qualitycode1


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