dc.contributor.author | Jaccheri, Maria Letizia | |
dc.contributor.author | Gomez Escribano, Javier | |
dc.contributor.author | Skaraas, Sindre B | |
dc.date.accessioned | 2019-03-12T08:49:43Z | |
dc.date.available | 2019-03-12T08:49:43Z | |
dc.date.created | 2018-12-11T12:34:18Z | |
dc.date.issued | 2018 | |
dc.identifier.isbn | 978-3-319-99425-3 | |
dc.identifier.uri | http://hdl.handle.net/11250/2589650 | |
dc.description.abstract | Tappetina is a fairy tale about mentoring, social innovation and technology. A set of projects have been developed around the Tappetina concept. These include science workshops for teenagers and the associated material created by the participants, illustrations, a website, a video, a story telling game. These projects are all connected in an ecosystem of art, science, and research expressions.
Participants are supposed to experience the works sequentially. Participants will be invited into the projects and encouraged to give feedback about how they perceive the experience. Sessions for playing the collaborative story telling game will be organized. | nb_NO |
dc.language.iso | eng | nb_NO |
dc.publisher | Springer Verlag | nb_NO |
dc.relation.ispartof | Entertainment Computing – ICEC 2018 | |
dc.title | Tappetina: An Ecosystem of Art, Software, and Research | nb_NO |
dc.type | Chapter | nb_NO |
dc.description.version | acceptedVersion | nb_NO |
dc.identifier.doi | 10.1007/978-3-319-99426-0_41 | |
dc.identifier.cristin | 1641622 | |
dc.description.localcode | This is a post-peer-review, pre-copyedit version of an article published in [Lecture Notes in Computer Science] Locked until 25.8.2019 due to copyright restrictions. The final authenticated version is available online at: https://doi.org/10.1007/978-3-319-99426-0_41 | nb_NO |
cristin.unitcode | 194,63,10,0 | |
cristin.unitname | Institutt for datateknologi og informatikk | |
cristin.ispublished | true | |
cristin.fulltext | preprint | |
cristin.qualitycode | 1 | |