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dc.contributor.advisorStyve, Arne
dc.contributor.advisorLi, Guoyuan
dc.contributor.authorLenerand, Torstein Sundnes
dc.coverage.spatialNorway, Møre og Romsdal, Ålesundnb_NO
dc.date.accessioned2019-01-21T09:46:34Z
dc.date.available2019-01-21T09:46:34Z
dc.date.issued2018
dc.identifier.urihttp://hdl.handle.net/11250/2581432
dc.description.abstractThis project presents the design of a component-based simulator used for modelling the design and movement of chain-based modular robots. This work is in collaboration with NTNU Ålesund and implemented in the Unity® game engine with Algoryx® Dynamics for physics calculations. The focus is on Modular robots, along with techniques for simulator creation and software development such as Component-Based Software Engineering and Design. The Unified Process is used for prototyping and research, while the finished design is verified using tests, reviews, and use-case studies. This thesis discusses the impact of using Component-Based Design in a relatively small project, and the advantages/disadvantages of this decision. The goal is to provide the optimum tool for students to learn about, and researchers to develop, customized modular robots.nb_NO
dc.language.isoengnb_NO
dc.subjectSimulatornb_NO
dc.subjectComponent-based simulatornb_NO
dc.subjectModular robotsnb_NO
dc.titleComponent-Based Simulator for Modelling the Design and Dynamics of Modular Robotsnb_NO
dc.typeMaster thesisnb_NO
dc.subject.nsiVDP::Teknologi: 500::Elektrotekniske fag: 540::Elektronikk: 541nb_NO
dc.source.pagenumber144nb_NO


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