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dc.contributor.advisorRønningen, Leif Arne
dc.contributor.authorNess, Stein Olav
dc.date.accessioned2018-11-05T15:02:21Z
dc.date.available2018-11-05T15:02:21Z
dc.date.created2006-06-12
dc.date.issued2006
dc.identifierntnudaim:1306
dc.identifier.urihttp://hdl.handle.net/11250/2571125
dc.description.abstractThe Distributed Multimedia Plays (DMP) System Architecture provides combined adaptive scene resolution and traffic control in packet networks, see http://www.item.ntnu.no/~leifarne. This project focuses on adaptive scene composition declaration, specification and realisation, and comprises the following: * Review of 3D multiview, autostereoscopic object oriented audiovisual scenes theory and practice * Propose extensions to SMIL and SIP to handle adaptive composition of scenes consisting of distributed objects * Propose and demonstrate extensions to SMIL enabling 3D, transparency and custom shapes
dc.languageeng
dc.publisherNTNU
dc.subjectKommunikasjonsteknologi, Telematikk
dc.titleComposing distributed 3D scenes
dc.typeMaster thesis


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