Show simple item record

dc.contributor.authorGiannakos, Michail
dc.contributor.authorJaccheri, Maria Letizia
dc.date.accessioned2018-10-15T09:00:31Z
dc.date.available2018-10-15T09:00:31Z
dc.date.created2018-07-31T10:43:53Z
dc.date.issued2018
dc.identifier.citationInternational Journal of Child-Computer Interaction. 2018, 1-10.nb_NO
dc.identifier.issn2212-8689
dc.identifier.urihttp://hdl.handle.net/11250/2567952
dc.description.abstractThe recent incremental growth of tangible and programming technologies has made it possible for teenagers to engage in creative game development activities. The aim of this work is to increase knowledge on the factors that characterize these activities and to increase understanding about what motivates young students to participate in such activities. In our empirical evaluation, a group of researchers and artists designed, implemented and evaluated workshop programs with 78 students aged 12 and 17 years. For the first study, we collected qualitative data from 11 interviews and subjected this data content analysis. For the second study, we designed a survey grounded in motivational factors for technology and collected 49 responses. The results show that (a) creative development activities raise awareness of technology (especially in female students), intensify the experience and invite students to explore boundaries, increase collaboration and exchange views and ideas, and (b) participants’ effort expectancy and performance expectancy significantly affect their intention to participate.nb_NO
dc.language.isoengnb_NO
dc.publisherElseviernb_NO
dc.titleFrom players to makers: An empirical examination of factors that affect creative game developmentnb_NO
dc.title.alternativeFrom players to makers: An empirical examination of factors that affect creative game developmentnb_NO
dc.typeJournal articlenb_NO
dc.description.versionsubmittedVersionnb_NO
dc.source.pagenumber1-10nb_NO
dc.source.journalInternational Journal of Child-Computer Interactionnb_NO
dc.identifier.doi10.1016/j.ijcci.2018.06.002
dc.identifier.cristin1599111
dc.relation.projectNorges forskningsråd: 255129nb_NO
dc.description.localcodeThis is a submitted manuscript of an article published by Elsevier Ltd in International Journal of Child-Computer Interaction, 27 June 2018nb_NO
cristin.unitcode194,63,10,0
cristin.unitnameInstitutt for datateknologi og informatikk
cristin.ispublishedtrue
cristin.fulltextpreprint
cristin.qualitycode1


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record