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dc.contributor.advisorNowostawski, Mariusz
dc.contributor.authorFuglestad, Bjørn Nødland
dc.contributor.authorHillestad, Bendik Kiste
dc.contributor.authorStenshagen, Per-Arne Waaler
dc.date.accessioned2016-08-23T09:58:45Z
dc.date.available2016-08-23T09:58:45Z
dc.date.issued2016-08-23
dc.identifier.urihttp://hdl.handle.net/11250/2401007
dc.description.abstractnoMemory is a project to create a strategy game in Unreal Engine 4. In this game, you control one or more heroes and units, and battle against another human player locally, or against an Artificial Intelligence. This thesis will go through this game from its inception as an idea, through its implementation, and conclude with our thoughts on the result and the journey there.nb_NO
dc.description.abstractnoMemory er et prosjekt for å lage et strategi spill i Unreal Engine 4. I dette spillet kontrollerer du én eller flere helter og enheter mot en annen spiller lokalt, eller mot kunstig intelligens. Denne avhandlingen vil gå gjennom dette spillet fra sin fødsel som en idé, gjennom dens implementasjon, og konkludere i våre tanker om resultatet og ferden der.nb_NO
dc.language.isoengnb_NO
dc.subjectSpillnb_NO
dc.subjectProgrammeringnb_NO
dc.subjectStrateginb_NO
dc.subjectTur-basertnb_NO
dc.subjectLatexnb_NO
dc.subjectC++nb_NO
dc.subjectBlueprintnb_NO
dc.subjectUnreal Enginenb_NO
dc.subjectaIMTnb_NO
dc.subjectgamenb_NO
dc.subjectProgrammingnb_NO
dc.subjectstrategynb_NO
dc.subjectTurn-Basednb_NO
dc.titlenoMemorynb_NO
dc.typeBachelor thesisnb_NO
dc.subject.nsiVDP::Mathematics and natural science: 400::Information and communication science: 420::Theoretical computer science, programming languages and programming theory: 421nb_NO
dc.source.pagenumber370nb_NO


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