Blar i Institutt for elektroniske systemer på tidsskrift "Applied Sciences"
Viser treff 1-6 av 6
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A Review of the Role of Critical Parameters in the Design and Operation of Biogas Production Plants
(Journal article; Peer reviewed, 2019)Many operating parameters, individually or together, may influence the performance of anaerobic digestion towards biogas or digestate yield and quality maximization. The most preferred method of optimizing an anaerobic ... -
Career in Cloud Computing: Exploratory Analysis of In-Demand Competency Areas and Skill Sets
(Peer reviewed; Journal article, 2022)This study aims to investigate up-to-date career opportunities and in-demand competence areas and skill sets for cloud computing (CC), which plays a crucial role in the rapidly developing teleworking environments with the ... -
Design and Optimization of Piezoelectric-Powered Portable UV-LED Water Disinfection System
(Peer reviewed; Journal article, 2021)Due to the environmental pollution threatening human life, clean water accessibility is one of the major global issues. In this context, in literature, there are many portable water disinfection systems utilizing ultraviolet ... -
Mapping nanoparticles in hydrogels: A comparison of preparation methods for electron microscopy
(Journal article; Peer reviewed, 2018)The distribution of noble metal nanoparticles (NMNPs) in hydrogels influences their nanoplasmonic response and signals used for biosensor purposes. By controlling the particle distribution in NMNP-nanocomposite hydrogels, ... -
A subjective and behavioral assessment of affordances in virtual architectural walkthroughs
(Peer reviewed; Journal article, 2021)Immersive technologies, such as VR, offer first-person experiences using depth perception and spatial awareness that elucidate a sense of space impossible with traditional visualization techniques. This paper looks beyond ... -
Wayfinding in virtual reality serious game: An exploratory study in the context of user perceived experiences
(Peer reviewed; Journal article, 2021)Extended reality (XR) technologies such as virtual reality (VR) provide a promising alternative for training users through serious games (SGs). VR SGs allow people to train in emergency scenarios and improve their likelihood ...