Browsing NTNU Open by Author "Thon, Jan-Noël"
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Beyond the Written Word: Graphic Novels in the Twenty-First Century
Etter, Lukas; Thon, Jan-Noël (Chapter, 2019)What is or is not a graphic novel has proven notoriously difficult to define. Against this background, the present article explores Art Spiegelman’s In the Shadow of No Towers (2004), Posy Simmonds’ Tamara Drewe (2008), ... -
Comic Panels & Japanese Gekiga A text analysis of Yoshihiro Tatsumi
Tvitekkja, Jahn-Christer Olsen (Bachelor thesis, 2020)Panels in comics exists as an entity parsing visual information, and as a unit of several sequences chained to a connected narrative and creative expression. As a form, it conveys both images and text. However, what ... -
Comics and Agency: Introduction
Wilde, Lukas R.A.; Thon, Jan-Noël; Ossa, Vanessa (Chapter, 2023) -
Half-Life seriens estetiske utvikling - En tekstanalyse av Half-Life 2 og Half-Life: Alyx
Andersen Lillegaard, Peer (Bachelor thesis, 2021)Denne oppgaven undersøker om, og i så fall hvordan Half-Life seriens estetikk har utviklet seg i overgangen fra et tradisjonelt FPS spill laget for pc og konsoll, til et spill laget eksklusivt for VR mediet. Bakgrunnen for ... -
Playing stories? Narrative-dramatic agency in Disco Elysium (2019) and Astroneer (2019)
Bodi, Bettina; Thon, Jan-Noël (Peer reviewed; Journal article, 2020)Drawing on Janet Murray (1997), Katie Salen and Eric Zimmerman (2004), and other previous proposals, this article conceptualizes player agency as the possibility space for “meaningful” choice expressed via player action ... -
Playing with Fear: The Aesthetics of Horror in Recent Indie Games
Thon, Jan-Noël (Peer reviewed; Journal article, 2019) -
Playing with Identity: Authors, Narrators, Avatars, and Players in The Stanley Parable and The Beginner’s Guide
Backe, Hans-Joachim; Thon, Jan-Noël (Journal article; Peer reviewed, 2019)This article offers a comparative analysis of Davey Wreden’s The Stanley Parable (Wreden 2011 / Galactic Cafe 2013) and The Beginner’s Guide (Everything Unlimited Ltd. 2015) in order to explore the interrelation of authors, ... -
Retrospillenes posisjon i 2021
Rønning, Tom Ørjan (Bachelor thesis, 2021)Temaet rundt selve oppgaven er å nærmere undersøke gamle spills posisjon i dagens spillmarked. Teknologien utvikler seg og det gjør også spillene, men gamle spill er fortsatt populære. Med problemstillingen: «Hvilke faktorer ... -
The Terror Deep in the Dark
Sagevik, Sander Frimannslund (Bachelor thesis, 2020)This paper is going to be a case study on the survival-crafting game Subnautica and its sibling Subnautica Below Zero. My research question: What keeps a man who hates scary games and has never finished one, from exiting ... -
Transmedia Characters: Theory and Analysis
Thon, Jan-Noël (Journal article; Peer reviewed, 2019)Abstract. The perimeter blocks in cities are usually rectangular and follow the streets. Thebuildings are mostly of similar height within each block. However, perimeter blocks can bedeveloped in ...