Browsing NTNU Open by Author "Rutle, Adrian"
Now showing items 1-5 of 5
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A Game-based Learning Framework for Controlling Brain-Actuated Wheelchairs
Hjørungdal, Rolf-Magnus; Sanfilippo, Filippo; Osen, Ottar; Rutle, Adrian; Bye, Robin Trulssen (Chapter, 2016)Paraplegia is a disability caused by impairment in motor or sensory functions of the lower limbs. Most paraplegic subjects use mechanical wheelchairs for their movement, however, patients with reduced upper limb functionality ... -
CommonLang: a DSL for defining robot tasks
Rutle, Adrian; Backer, Jonas; Foldøy, Kolbein; Bye, Robin Trulssen (Journal article; Peer reviewed, 2018)Robots are becoming more and more complex and heterogeneous; their abilities and domains of usage are increasing exponentially. Programming these robots requires special skills and usually does not follow standard software ... -
NAUTILUS21 - A generic, Integrated, and scalable 3D Ocean simulator for Scientific Exploration and management of Norway's Coastal waters and fjords
Bye, Robin Trulssen; Rutle, Adrian; Stene, Anne; Yndestad, Harald (Chapter, 2015) -
On Usage Of EEG Brain Control For Rehabilitation Of Stroke Patients
Verplaetse, Tom; Sanfilippo, Filippo; Rutle, Adrian; Osen, Ottar; Bye, Robin Trulssen (Chapter, 2016)This paper demonstrates rapid prototyping of a stroke rehabilitation system consisting of an interactive 3D virtual reality computer game environment interfaced with an EEG headset for control and interaction using brain ... -
Scalable And User-Friendly Simulation
Rutle, Adrian; Wang, Hao; Bye, Robin Trulssen; Osen, Ottar (Chapter, 2015)Simulation is an important technique for integrating interacting models for predicting results of hypothetical scenarios. A typical application area for simulators is virtual prototyping (VP). In VP, simulators replace the ...