Blar i NTNU Open på forfatter "Hoang, Tintin Trong"
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Reaction vs. Completeness in Game-Based Learning: Comparing two Game Modes in a Game-Based Student Response System
Wang, Alf Inge; Hoang, Tintin Trong (Chapter, 2017)This paper describes the results of an experiment comparing two game modes in the game-based response system Quiz-a-tron. The goal of the experiment was to investigate how two different game modes affected the players' ... -
Social Game-based Classroom Applications
Hoang, Tintin Trong (Master thesis, 2015)The goal of this research was to explore how game modes that are based on reaction and completeness affect players enjoyment, learning, engagement, concentration, motivation, emotional involvement and social experience. ...