• Appearance synthesis of fluorescent objects with mutual illumination effects 

      Tominaga, Shoji; Guarnera, Giuseppe Claudio (Peer reviewed; Journal article, 2021)
      We propose an approach for the appearance synthesis of objects with matte surfaces made of arbitrary fluorescent materials, accounting for mutual illumination. We solve the problem of rendering realistic scene appearances ...
    • Assessment of OLED Head Mounted Display for Vision Research with Virtual Reality 

      Toscani, Matteo; Gil, Raquel; Guarnera, Dar'ya; Guarnera, Giuseppe Claudio; Kalouaz, Assim; Gegenfurtner, Karl (Chapter, 2019)
      Vision researchers often rely on visual display technology to present observers with controlled stimuli, usually by means of a calibrated computer screen. Virtual Reality (VR) may allow a similar level of control, together ...
    • Colour Calibration of a Head Mounted Display for Colour Vision Research using Virtual Reality 

      Rodriguez, Raquel Gil; Bayer, Florian; Toscani, Matteo; Guarnera, Dar'ya; Guarnera, Giuseppe Claudio; Gegenfurtner, Karl (Peer reviewed; Journal article, 2021)
      Virtual reality (VR) technology offers visionresearchers the opportunity to conduct immersive stud-ies in simulated real-world scenes. However, an accur-ate colour calibration of the VR head mounted display(HMD), both in ...
    • Desktop-Based High-Quality Facial Capture for Everyone 

      Lattas, Alexandros; Lin, Yiming; Kannan, Jayanth; Ozturk, Ekin; Filipi, Luca; Guarnera, Giuseppe Claudio; Chawla, Gaurav; Ghosh, Abhijeet (Chapter, 2022)
    • DIY absolute tele-colorimeter using a camera-projector system 

      Guarnera, Giuseppe Claudio; Bianco, Simone; Schettini, Raimondo (Chapter, 2018)
      Image-based reflectance measurement setups lower costs and increase the speed of reflectance acquisition. Unfortunately, consumer camera sensors are designed to produce aesthetically pleasing images, rather than faithfully ...
    • Measurement and rendering of complex non-diffuse and goniochromatic packaging materials 

      Sole, Aditya Suneel; Guarnera, Giuseppe Claudio; Farup, Ivar; Nussbaum, Peter (Peer reviewed; Journal article, 2020)
      Realistic renderings of materials with complex optical properties, such as goniochromatism and non-diffuse reflection, are difficult to achieve. In the context of the print and packaging industries, accurate visualisation ...
    • Measuring, Modeling, and Reproducing Material Appearance from Specular Profile 

      Tominaga, Shoji; Guarnera, Giuseppe Claudio (Journal article; Peer reviewed, 2019)
      A method is proposed for measuring, modeling, and reproducing material appearance from the specular profile representing reflectance distribution around a specular highlight. Our method is aimed at opaque materials with a ...
    • On the Acquisition and Reproduction of Material Appearance 

      Sole, Aditya Suneel; Gigilashvili, Davit; Midtfjord, Helene B.; Guarnera, Dar'ya; Guarnera, Giuseppe Claudio; Thomas, Jean-Baptiste; Hardeberg, Jon Yngve (Chapter, 2019)
      Currently, new technologies (e.g. 2.5D and 3D printing processes) progress at a fast pace in their capacity to (re)produce an ever-broader range of visual aspects. At the same time, a huge research effort is needed to ...
    • On the Acquisition and Reproduction of Material Appearance 

      Sole, Aditya Suneel; Gigilashvili, Davit; Midtfjord, Helene B.; Guarnera, Dar'ya; Guarnera, Giuseppe Claudio; Thomas, Jean-Baptiste; Hardeberg, Jon Yngve (Chapter, 2019)
      Currently, new technologies (e.g. 2.5D and 3D printing processes) progress at a fast pace in their capacity to (re)produce an ever-broader range of visual aspects. At the same time, a huge research effort is needed to ...
    • Perceptually validated analytical BRDFs parameters remapping 

      Guarnera, Dar'ya; Guarnera, Giuseppe Claudio; Toscani, Matteo; Glencross, Mashhuda; Li, Baihua; Hardeberg, Jon Yngve; Gegenfurtner, Karl (Chapter, 2018)
      The need to manually match the appearance of a material in two or more different rendering tools is common in digital 3D product design, due to the wide range of tools and material models commonly used, and a lack of ...
    • Perceptually Validated Cross-Renderer Analytical BRDF Parameter Remapping 

      Guarnera, Dar'ya; Guarnera, Giuseppe Claudio; Toscani, Matteo; Glencross, Mashhuda; Li, Baihua; Hardeberg, Jon Yngve; Gegenfurtner, Karl (Journal article; Peer reviewed, 2018)
      Material appearance of rendered objects depends on the underlying BRDF implementation used by rendering software packages. A lack of standards to exchange material parameters and data (between tools) means that artists in ...
    • Practical and Scalable Desktop-Based High-Quality Facial Capture 

      Lattas, Alexandros; Lin, Yiming; Kannan, Jayanth; Ozturk, Ekin; Filipi, Luca; Guarnera, Giuseppe Claudio; Chawla, Gaurav; Ghosh, Abhijeet (Chapter, 2022)
      We present a novel desktop-based system for high-quality facial capture including geometry and facial appearance. The proposed acquisition system is highly practical and scalable, consisting purely of commodity components. ...
    • Practical Measurement and Reconstruction of Spectral Skin Reflectance 

      Gitlina, Yuliya; Guarnera, Giuseppe Claudio; Dhillon, Daljit Singh; Hansen, Jan; Lattas, Alexandros; Pai, Dinesh; Ghosh, Abhijeet (Peer reviewed; Journal article, 2020)
      We present two practical methods for measurement of spectral skin reflectance suited for live subjects, and drive a spectral BSSRDF model with appropriate complexity to match skin appearance in photographs, including human ...
    • Three perceptual dimensions for specular and diffuse reflection 

      Toscani, Matteo; Guarnera, Dar'ya; Guarnera, Giuseppe Claudio; Hardeberg, Jon Yngve; Gegenfurtner, Karl (Peer reviewed; Journal article, 2020)
      Previous research investigated the perceptual dimensionality of achromatic reflection of opaque surfaces, by using either simple analytic models of reflection or measured reflection properties of a limited sample of ...
    • Towards a Consistent, Tool Independent Virtual Material Appearance 

      Guarnera, Dar'ya; Guarnera, Giuseppe Claudio; Cornelia, Denk; Mashhuda, Glencross (Journal article; Peer reviewed, 2017)
      Current materials appearance is mainly tool dependent and requires time, labour and computational cost to deliver consistent visual result. Within the industry, the development of a project is often based on a virtual ...
    • Towards a Consistent, Tool Independent Virtual Material Appearance 

      Guarnera, Darya; Guarnera, Giuseppe Claudio; Denk, Cornelia; Glencross, Mashhuda (Journal article; Peer reviewed, 2017)
      Current materials appearance is mainly tool dependent and requires time, labour and computational cost to deliver consistent visual result. Within the industry, the development of a project is often based on a virtual ...
    • Turning a Digital Camera into an Absolute 2D Tele‐Colorimeter 

      Guarnera, Giuseppe Claudio; Bianco, Simone; Schettini, Raimondo (Journal article; Peer reviewed, 2018)
      We present a simple and effective technique for absolute colorimetric camera characterization, invariant to changes in exposure/aperture and scene irradiance, suitable in a wide range of applications including image‐based ...
    • Virtual Material Acquisition and Representation for Computer Graphics 

      Guarnera, Dar'ya; Guarnera, Giuseppe Claudio (Book, 2018)
      This book provides beginners in computer graphics and related fields a guide to the concepts, models, and technologies for realistic rendering of material appearance. It provides a complete and thorough overview of reflectance ...
    • Woven Fabric Model Creation from a Single Image 

      Guarnera, Giuseppe Claudio; Hall, Peter; Chesnais, Alain; Glencross, Mashhuda (Journal article; Peer reviewed, 2017)
      We present a fast, novel image-based technique for reverse engineering woven fabrics at a yarn level. These models can be used in a wide range of interior design and visual special effects applications. To recover our ...