• An Evaluation of Mashup Technology 

      Lilje, Gine (Master thesis, 2010)
      Mashups are web applications developed using contents and services available on the web. Mashups provide a flexible and "easy-to-use" way for service composition on the Web. In this thesis we share the result of an evaluation ...
    • City Guide: Service Composition in an Urban Environment 

      Blakstad, Eirik (Master thesis, 2009)
      The aim of this thesis has been to develop and validate the user interface of a service composition tool for creating mobile tourist services in a city environment. The project has been conducted in cooperation with SINTEF ...
    • Describing Component Collaboration Using Goal Sequences 

      Carrez, Cyril; Floch, Jacqueline; Sanders, Richard (Journal article; Peer reviewed, 2008)
      Services are normally not performed by a single component, but result from the collaboration of several distributed components. Their precise specification and validation require complex models, where the intention of the ...
    • Developing a Social Innovation Methodology in the Web 2.0 Era 

      Vilarinho, Thomas; Floch, Jacqueline; Oliveira, Manuel Fradinho; Dinant, Inès; Pappas, Ilias; Mora, Simone (Chapter, 2018)
      The world is facing a growing number of societal challenges such as inequality rise, political upheaval, ageing population, etc. Governments are struggling to keep up to theirs existing service offers, making it difficult ...
    • Experimenting a Digital Collaborative Platform for Supporting Social Innovation in Multiple Settings 

      Vilarinho, Thomas; Floch, Jacqueline; Pappas, Ilias; Mora, Simone; Oliveira, Manuel Fradinho; Dinant, Inès; Jaccheri, Maria Letizia (Chapter, 2018)
      Social Innovation is gaining popularity as an approach to address societal challenges. Governments, charities, NGOS and organizations are taking up the role of facilitating citizens participation into social innovation ...
    • InstantSocial: social networking in mobile ad-hoc environments 

      Halvorsen, Henrik (Master thesis, 2009)
      This report covers the research, design and prototype implementation of a social application for mobile ad-hoc networks, InstantSocial. The main goals of this project has been to look at this exciting field and examine how ...
    • Participatory Ideation for Gamification: Bringing the User at the Heart of the Gamification Design Process 

      Vilarinho, Thomas; Farshchian, Babak A.; Floch, Jacqueline; Hansen, Ole Gunhildsberg (Chapter, 2019)
      Gamification, i.e. applying game elements in non-game contexts, is been increasingly used for designing systems and application elements to foster user engagement, enjoyment and support behavior change. Experts agree that, ...
    • Towards Plug-and-Play Services: Design and Validation Using Roles 

      Floch, Jacqueline (Dr. ingeniøravhandling, 0809-103X; 2003:47, Doctoral thesis, 2003)
      Today telecommunication service users expect to access a similar set of services independently of what network they happen to use, they expect services to adapt to new surroundings and contexts as they move around, and ...