• Geometric Shape Analysis in Computer Animation 

      Eslitzbichler, Markus (Doctoral thesis at NTNU;2015:242, Doctoral thesis, 2015)
    • Landmark-guided elastic shape analysis of human character motions 

      Bauer, Martin; Eslitzbichler, Markus; Grasmair, Markus (Journal article, 2017)
      Motions of virtual characters in movies or video games are typically generated by recording actors using motion capturing methods. Animations generated this way often need postprocessing, such as improving the periodicity ...
    • Shape analysis on lie groups and homogeneous spaces 

      Celledoni, Elena; Eidnes, Sølve; Eslitzbichler, Markus; Schmeding, Alexander (Journal article, 2017)
      In this paper we are concerned with the approach to shape analysis based on the so called Square Root Velocity Transform (SRVT). We propose a generalisation of the SRVT from Euclidean spaces to shape spaces of curves on ...