• Eye-tracking and artificial intelligence to enhance motivation and learning 

      Sharma, Kshitij; Giannakos, Michail; Dillenbourg, Pierre (Peer reviewed; Journal article, 2020)
      The interaction with the various learners in a Massive Open Online Course (MOOC) is often complex. Contemporary MOOC learning analytics relate with click-streams, keystrokes and other user-input variables. Such variables ...
    • Gaze insights into debugging behavior using learner-centred analysis 

      Mangaroska, Katerina; Sharma, Kshitij; Giannakos, Michail; Trætteberg, Hallvard; Dillenbourg, Pierre (Chapter, 2018)
      The presented study tries to tackle an intriguing question of how user-generated data from current technologies can be used to reinforce learners' reflections, improve teaching practices, and close the learning analytics ...
    • Gaze-Driven Design Insights to Amplify Debugging Skills: A Learner-Centered Analysis Approach 

      Mangaroska, Katerina; Sharma, Kshitij; Giannakos, Michail; Trætteberg, Hallvard; Dillenbourg, Pierre (Journal article; Peer reviewed, 2018)
      This study investigates how multimodal user-generated data can be used to reinforce learner reflection, improve teaching practices, and close the learning analytics loop. In particular, the aim of the study is to utilize ...
    • Interlacing Gaze and Actions to Explain the Debugging Process 

      Sharma, Kshitij; Mangaroska, Katerina; Giannakos, Michail; Dillenbourg, Pierre (Chapter, 2018)
      Debugging is an indispensable skill of successful programmers. As such, teacher’s should not overlook it when teaching programming. The main aim of the study is to use gaze data combined with measures at different temporal ...
    • Stimuli-Based Gaze Analytics to Enhance Motivation and Learning in MOOCs 

      Sharma, Kshitij; Dillenbourg, Pierre; Giannakos, Michail (Chapter, 2019)
      The interaction with the various learners in a Massive Open Online Course (MOOC) is often complex. Contemporary MOOC learning analytics relate with click-streams, keystrokes and other user-input variables. Such variables ...