Browsing NTNU Open by Author "Brandtsegg, Øyvind"
Now showing items 1-17 of 17
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Anvendelse av biologisk inspirerte metoder i musikk
Otteren, Per Kåre Hollund (Master thesis, 2006)Det eksisterer mange kjente metoder for å etterligne menneskelig tenkegang eller utøve kunstig intelligens. Et interessant anvendelsesområde for slike metoder er i musikken, siden dette er en kunstform uten klare regler ... -
Anvendelse av biologisk inspirerte metoder i musikk
Otteren, Per Kåre Hollund (Master thesis, 2006)Det eksisterer mange kjente metoder for å etterligne menneskelig tenkegang eller utøve kunstig intelligens. Et interessant anvendelsesområde for slike metoder er i musikken, siden dette er en kunstform uten klare regler ... -
Applications of Cross-Adaptive Audio Effects: Automatic Mixing, Live Performance and Everything in Between
Brandtsegg, Øyvind; Reiss, Joshua D. (Journal article; Peer reviewed, 2018)This paper provides a systematic review of cross-adaptive audio effects and their applications. These effects extend the boundaries of traditional audio effects by potentially having many inputs and outputs, and deriving ... -
A case study in learning spaces for physical-virtual two-campus interaction
Støckert, Robin; Jensenius, Alexander Refsum; Xambó, Anna; Brandtsegg, Øyvind (Journal article, 2019)In this paper we present results from our ongoing project Student Active Learning in a Two campus Organization(SALTO). This is funded as part of the Norwegian University of Science and Technology’s (NTNU) Teaching Excellence ... -
Combining Deep Learning and Combinatorial Optimisation to Generate Four-Part Chorales
Kaspersen, Simen Kværneng (Master thesis, 2019)Denne masteroppgaven beskriver implementasjonen av en funksjonell prototype som består av et rekurrent neuralt nettverk og en branch-and-bound optimeringsalgoritme i konjunksjon for å generere musikk som tilretter seg ... -
Evolving artificial neural networks for cross-adaptive audio effects
Jordal, Iver (Master thesis, 2017)Cross-adaptive audio effects have many applications within music technology, including for automatic mixing and live music. Commonly used methods of signal analysis capture the acoustical and mathematical features of the ... -
An interface to an interface to an interface
Brandtsegg, Øyvind (Peer reviewed; Journal article, 2020)The paper relates some experiences from a recent production of orchestrating Conlon Nancarrow Piano Studies for performance on Pipe Organ. Reflections that surfaced during this work concerned the layered nature of interfaces, ... -
Investigation of a Drum Controlled Cross-Adaptive Audio Effect for Live Performance
Brandtsegg, Øyvind; Reiss, Joshua; Sarkar, Saurjya (Journal article; Peer reviewed, 2017)Electronic music often uses dynamic and synchronized digital audio effects that cannot easily be recreated in live performances. Cross-adaptive effects provide a simple solution to such problems since they can use multiple ... -
Laptop som musikkinstrument: Fortolkningsmessig fleksibilitet i musikkteknologisk praksis
Wallumrød, Peter (Master thesis, 2019)Interessen for laptopen som et musikkinstrument er i stadig vekst. Dette teknologiske verktøyet er riktignok ikke kun et instrument for musikk, men også for tekstredigering, regnskapsføring, regninger og mye mer. Laptopen ... -
Live Convolution with time-Variant Impulse Response
Brandtsegg, Øyvind; Saue, Sigurd (Journal article; Peer reviewed, 2017)This paper describes methods for doing convolution of two live signals, without the need to load a time-invariant impulse response prior to the convolution process. It was developed in the context of creative live electronic ... -
Live Convolution with Time-Varying Filters
Brandtsegg, Øyvind; Saue, Sigurd; Lazzarini, Victor (Journal article; Peer reviewed, 2018)The paper presents two new approaches to artefact-free real-time updates of the impulse response in convolution. Both approaches are based on incremental updates of the filter. This can be useful for several applications ... -
NIME Prototyping in Teams: A Participatory Approach to Teaching Physical Computing
Xambo Sedo, Anna; Saue, Sigurd; Jensenius, Alexander Refsum; Støckert, Robin; Brandtsegg, Øyvind (Chapter, 2019)In this paper, we present a workshop of physical computing applied to NIME design based on science, technology, engineering, arts, and mathematics (STEAM) education. The workshop is designed for master students with ... -
The Shape of Concerts to Come
Westerhus, Stian Voldseth (Doctoral theses at NTNU;2021:80, Doctoral thesis, 2021)Sammendrag I Shape of Concerts to Come (SCC) har Stian Westerhus sett på forholdet mellom utøver og instrument, og hva bevisstheten rundt hvor musikk oppstår har å si for det å aktivt skape musikk og forstå kreative ... -
{Shape: an adaptive musical interface that optimizes the correlation between gesture and sound
Brandtsegg, Øyvind; Tidemann, Axel (Peer reviewed; Journal article, 2020)The development of musical interfaces has moved from static to malleable, where the interaction mode can be designed by the user. However, the user still has to specify which input parameters to adjust, and inherently how ... -
Software Architecture of the Algorithmic Music System ImproSculpt
Semb, Thor Arne Gald; Småge, Audun (Master thesis, 2006)This document investigates how real-time algorithmic music composition software constrains and shapes software architecture. To accomplish this, we have employed a method known as Action Research on the software system ... -
Using Genetic Algorithms to Find and Evaluate Parameters for Adaptive Digital Audio Effects
Eldhuset, Anders Wold (Master thesis, 2016)Cross-adaptive audio effects are audio effects whose parameters are controlled or influenced by features of audio signals other than the one being affected. In other words, there is a mapping from one or several analyzed ... -
Working methods and instrument design for cross-adaptive sessions
Brandtsegg, Øyvind; Engum, Trond; Wærstad, Bernt Isak (Journal article; Peer reviewed, 2018)This paper explores working methods and instrument design for musical performance sessions (studio and live) where cross-adaptive techniques for audio processing are utilized. Cross-adaptive processing uses feature extraction ...