Blar i NTNU Open på forfatter "Perkis, Andrew"
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En MPEG-21 basert løsning for Filmweb som en 3G-tjeneste
Vareide, Trude (Master thesis, 2006)Denne diplomoppgaven beskriver videreutviklingen av konseptet filmweb.no til å bli en 3G-tjeneste basert på ISO-/IEC-standarden MPEG-21. Filmweb.no er en internettjeneste som informerer om kinotilbudet og gjør det enklere ... -
Evaluating and Enhancing the Performance of IP-based Streaming Media Services and Applications
Hillestad, Odd Inge (Doktoravhandlinger ved NTNU, 1503-8181; 2007:112, Doctoral thesis, 2007)This thesis deals with multimedia communication over unreliable and resource-constrained IP-based packet-switched networks. The focus is on estimating, evaluating and enhancing the quality of streaming media services, and ... -
Evaluating Hand-tracking Interaction for Performing Motor-tasks in VR Learning Environments
Hameed, Asim; Perkis, Andrew; Möller, Sebastian (Peer reviewed; Journal article, 2021)The past few years has witnessed a promising surge in immersive media technologies, however, a widespread adoption is still some years away. Recently, virtual reality (VR) head-mounted displays with inside-out tracking and ... -
Exploring the Role of UX Influencing Factors in Virtual Reality for Natural Hazards Prepardness: A Disign-Based Approach
Irshad, Shafaq (Doctoral theses at NTNU;2024:152, Doctoral thesis, 2024)Climate change is one of the major challenges of our time, and its complexity makes finding innovative solutions challenging. One of the ways that climate change poses a challenge is by reshaping the earth’s natural ecosystem ... -
Feedback-based Error Control Methods for H.264
Selnes, Stian (Master thesis, 2007)Many network-based multimedia applications transmit real-time media over unreliable networks, i.e. data may be lost or corrupted on its route from sender to receiver. Such errors may cause a severe degradation in perceptual ... -
Identify level of interest of people to a object using kinect
Lohne, Christoffer (Master thesis, 2015)This paper explores whether it is possible to detect peoples interest toward an object by using a kinect camera. The kinect camera has a depth and a color camera and the most interesting part to use is the depth camera..The ... -
Impact of Augmented Reality Sandbox on user Interactivity and Engagement
Bhusal, Hari (Master thesis, 2023)Augmented Reality (AR) technology combines real-world and digital elements to provide users with a unique and immersive experience. This study explores the impact of an AR Sandbox on user interactivity and engagement. We ... -
Increasing User Engagement in Virtual Reality:The Role of Interactive Digital Narratives to Trigger Emotional Responses
Irshad, Shafaq; Perkis, Andrew (Chapter, 2020)Immersive multimedia technologies such as virtual reality (VR) create narrative experiences in the digital medium, thus revolutionizing how people communicate, learn, and think. These Interactive Digital Narratives (IDN) ... -
Interactive Digital Media - Second Screen
Brudeli, Jomar (Master thesis, 2019)Historiefortelling er et gammelt ritual som har utviklet seg sterkt gjennom århundrene. Fra malerier i huler til 3D-kino. Når ny teknologi dukker opp, tar det ikke lang tid før noen prøver å bruke den til underholdning ... -
Interactive Television on Handheld Devices: Handling of metadata and creating interactivity in T-DMB and DVB-H
Andersen, Andreas Engen (Master thesis, 2007)As broadcasted television is changing from analogue to digital transmission, the television industry has to adapt itself for a new reality. Digitization opens for a wide array of new ways of watching television, where ... -
Interactivity in Digital Storytelling:An Influencing Factor of Qualityof Experience
Dalod, Xiao (Master thesis, 2020)Storytelling has always existed in human culture, and it has applications in many areas, including tourism and education. In recent years, thanks to the rapid development of technologies, digital tools have become part of ... -
JPEG 2000 Quality Scalability in an IP Networking Scenario
Tovslid, Magnus Jeffs (Master thesis, 2012)In this thesis, the JPEG 2000 quality scalability feature was investigated in thecontext of transporting video over IP networks. The goals of the investigation wastwo-fold. First, it was desired to nd a way of choosing the ... -
Linelet, an Ultra-Low Complexity, Ultra-Low Latency Video Codec for Adaptation of HD-SDI to Ethernet
Arntzen, Hans-Kristian (Master thesis, 2014)In this project we have designed, specified, implemented, optimized and evaluated a new ultra-low latency (< 1 ms) and ultra-low complexity intra-only video compression codec, Linelet, which is able to compress 1080p50 and ... -
MCTF and JPEG 2000 Based Wavelet Video Coding Compared to the Future HEVC Standard
Erlid, Frøy Brede Tureson (Master thesis, 2012)Video and multimedia content has over the years become an important part of our everyday life. At the same time, the technology available to consumers has become more and more advanced. These technologies, such as streaming ... -
Measuring perceptual quality in Internet television
Lervold, Mathias Gjerstad (Master thesis, 2009)In this thesis we have evaluated the Quality of Experience (QoE) of Internet television through user tests of Absolutt Fotball. Absolutt Fotball is a Norwegian live football streaming service powered by adaptive streaming ... -
Metadatadrevet publisering på multiplattformsystemer
Hånes, Hans-Arne (Master thesis, 2014)Denne oppgaven belyser hvordan beskrivende informasjon om et multimedialt innhold kan benyttes som en ressurs for å danne et nyskapende system for interaksjon mellom en redaktør og en bruker. Ved å tillate en tilbakekobling ... -
Mini-MAM
Rein, Trine (Master thesis, 2014)As the amount of digital content outside the broadcasting industry increase, the need for Media Asset Management systems among this new wave of content owners has increased. An efficient, user friendly and cheap MAM system ... -
Multi-Target Localization and Tracking with Wireless Sensor Networks for Digital Storytelling
Mendieta Moreton, Sonia (Master thesis, 2017)Wireless Sensor Networks (WSNs) have been considered for a wide variety of applications in areas such as medicine, industry, environmental issues or defense, due to their attractive characteristics which have motivated ... -
Narrative's Impact on Quality of Experience in Digital Storytelling
Klungre, Øyvind Sørdal (Master thesis, 2019)Så lenge der har vore menneske har historieforteljing også vore til. Måtane vi fortel historier på har utvikla seg saman med teknologiske framsteg. Dette har ført til tilsynekomsten til digital historieforteljing, som legg ... -
Narrative’s Impact on Quality of Experience in Digital Storytelling
Klungre, Øyvind Sørdal; Hameed, Asim; Perkis, Andrew (Chapter, 2019)Our ways of telling stories have evolved along with advances in technology. This has led to the emergence of digital storytelling. This project explores narrative influences on Quality of Experience of users in digital ...