5#include "CoreMinimal.h"
6#include <DeskSimV2/Editor/UI/EditorHUD.h>
7#include "GameFramework/GameModeBase.h"
8#include <DeskSimV2/Editor/EditorController.h>
9#include "MyGameModeBase.generated.h"
23 UPROPERTY(EditDefaultsOnly, Category =
"MainMenuComponent")
24 TSubclassOf<AEditorController> MainMenuComponent;
26 UPROPERTY(EditDefaultsOnly, Category =
"PlayerController")
27 TSubclassOf<APlayerController> MainMenuController;
29 UPROPERTY(EditDefaultsOnly, Category =
"PlayerController")
30 TSubclassOf<APlayerController> GameController;
37 virtual void BeginPlay()
override;
Definition: EditorHUD.h:91
Definition: MyGameModeBase.h:17