5#include "CoreMinimal.h"
6#include "Components/ActorComponent.h"
7#include "ClickableObjectComponent.generated.h"
10UCLASS( ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) )
11class DESKSIMV2_API UClickableObjectComponent :
public UActorComponent
17 UClickableObjectComponent();
21 virtual
void BeginPlay() override;
25 virtual
void TickComponent(
float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override;
30 UActorComponent* StaticMesh;
32 void OnClickedEvent();