Go to the documentation of this file. 1 #ifndef PHYSICALOBJECT_H
2 #define PHYSICALOBJECT_H
4 #include <Box2D/Box2D.h>
5 #include <QGraphicsItem>
23 virtual void step(
float dt) { Q_UNUSED(dt); }
34 virtual b2Body *
body()
const = 0;
40 virtual QGraphicsItem *
item()
const = 0;
43 #endif // PHYSICALOBJECT_H