run(float timestep) | Fluid3dSolver::Diffusion | |
setDiffusionRates(float r, float g, float b, float a) | Fluid3dSolver::Diffusion | |
setNumJacobiSteps(unsigned int numJacobiSteps) | Fluid3dSolver::Diffusion | |
setVoxelSize(float voxelSize) | Fluid3dSolver::Diffusion |