#include <BlackbodyRadiationTable.h>
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BlackbodyRadiationTable (unsigned int dimension, double minTemp, double maxTemp, double exposureLevel) | |
const std::vector< float > & | getColorPixels () const |
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Construct a black-body radiation table.
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Returns the color values of the resulting black-body radiation table. The pixels are stored in the following way: (red, green, blue) * dimension, from low to high temperatures. The color values are in the range 0-1. |