Fluid3dSolver::ForceAdderImpl Class Reference

#include <Fluid3dSolver.h>

Inheritance diagram for Fluid3dSolver::ForceAdderImpl:

Fluid3dSolver::ForceAdder List of all members.

Public Member Functions

 ForceAdderImpl (OpenGL::Flat3dTextureSet *textures, unsigned int valueTexture, unsigned int forceTexture, BoundaryType boundaryType, bool slice)
 ForceAdderImpl (OpenGL::Flat3dTextureSet *textures, unsigned int valueTexture, unsigned int forceTexture, OpenGL::CgProgram *cgBoundary, bool slice)

Detailed Description

Implementation of ForceAdder.


Constructor & Destructor Documentation

Fluid3dSolver::ForceAdderImpl::ForceAdderImpl OpenGL::Flat3dTextureSet textures,
unsigned int  valueTexture,
unsigned int  forceTexture,
BoundaryType  boundaryType,
bool  slice
 

Initializes the ForceAdder.

Parameters:
textures The texture set.
valueTexture The value texture.
forceTexture The force texture.
boundaryType The boundary condition.
slice use independent slices.

Fluid3dSolver::ForceAdderImpl::ForceAdderImpl OpenGL::Flat3dTextureSet textures,
unsigned int  valueTexture,
unsigned int  forceTexture,
OpenGL::CgProgram cgBoundary,
bool  slice
 

Initializes the ForceAdder.

Parameters:
textures The texture set.
valueTexture The value texture.
forceTexture The force texture.
cgBoundary The boundary's CgProgram.
slice use independent slices.


The documentation for this class was generated from the following files:
Generated on Fri Jun 16 08:42:49 2006 for GPU Thesis by  doxygen 1.4.6-NO