NAME

cgGetNextState - iterate through states in a context

SYNOPSIS

  #include <Cg/cg.h>

  CGstate cgGetNextState( CGstate state );

PARAMETERS

state

Specifies the current state.

DESCRIPTION

The states within a context can be iterated over by using the cgGetNextState function. The following example code illustrates one way to do this:

  CGstate state = cgGetFirstState( ctx );
  while( state )
  {
   /* do something with state */
   state = cgGetNextState( state )
  }

Note that no specific order of traversal is defined by this mechanism. The only guarantee is that each state will be visited exactly once. No guarantees can be made if states are created or deleted during iteration.

RETURN VALUES

cgGetNextState returns the next state in the context's internal sequence of states. Returns 0 when state is the last state in the context.

ERRORS

CG_INVALID_STATE_HANDLE_ERROR is generated if state does not refer to a valid state.

SEE ALSO

cgGetNextState, cgGetNamedState, cgCreateState, and cgIsState