addPrimaryTexture(const std::string &description) | OpenGL::IoTextureSet | |
addSecondaryTexture(unsigned int width, unsigned int height, GLenum target, GLint internalFormat, const std::string &description) | OpenGL::IoTextureSet | |
bindFbo() | OpenGL::IoTextureSet | [static] |
clearTexture(unsigned int textureId) | OpenGL::IoTextureSet | |
disableFbo() | OpenGL::IoTextureSet | [static] |
fillTexture(unsigned int textureId, GLenum format, GLenum type, const GLvoid *pixels) | OpenGL::IoTextureSet | |
getDescription(unsigned int textureId) const | OpenGL::IoTextureSet | |
getHeight(unsigned int textureId) const | OpenGL::IoTextureSet | |
getInternalFormat(unsigned int textureId) const | OpenGL::IoTextureSet | |
getPrimaryHeight() const | OpenGL::IoTextureSet | |
getPrimaryInternalFormat() const | OpenGL::IoTextureSet | |
getPrimaryTarget() const | OpenGL::IoTextureSet | |
getPrimaryTextureCount() const | OpenGL::IoTextureSet | |
getPrimaryTextures() const | OpenGL::IoTextureSet | |
getPrimaryWidth() const | OpenGL::IoTextureSet | |
getSecondaryTextureCount() const | OpenGL::IoTextureSet | |
getSecondaryTextures() const | OpenGL::IoTextureSet | |
getTarget(unsigned int textureId) const | OpenGL::IoTextureSet | |
getTexture(unsigned int textureId) | OpenGL::IoTextureSet | |
getWidth(unsigned int textureId) const | OpenGL::IoTextureSet | |
importSecondaryTexture(IoTextureSet *textureSet, unsigned int textureId, const std::string &description) | OpenGL::IoTextureSet | |
IoTextureSet(unsigned int width, unsigned int height, GLenum target, GLint internalFormat) | OpenGL::IoTextureSet | |
IoTextureSet(std::pair< unsigned int, unsigned int > dimensions, GLenum target, GLint internalFormat) | OpenGL::IoTextureSet | |
lookup(unsigned int textureId) const | OpenGL::IoTextureSet | |
resizeSecondaryTexture(unsigned int textureId, unsigned int width, unsigned int height) | OpenGL::IoTextureSet | |
setActiveTexture(unsigned int textureId, bool swap=false) | OpenGL::IoTextureSet | |
swap() | OpenGL::IoTextureSet | |