#include <TextureContainerActions.h>
Inheritance diagram for OpenGL::TextureId:
Public Member Functions | |
TextureId (TextureContainer *container) | |
std::string | run (const std::vector< std::string > ¶meters) |
The run() function can be called with the following argument:
"<texture>" - calls getTextureId() and returns the OpenGL identifier as a string.
<texture> must be a valid texture number of the TextureContainer instance.
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Creates a TextureDumper for the given TextureContainer.
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Implementation of handle, must be supplied by concrete subclasses.
Implements Console::Action. |