CgOperation(unsigned int computationWidth, unsigned int computationHeight, CgProgram *interior, CgProgram *boundary=0, bool normalizedTexCoords=false) | OpenGL::CgOperation | |
compute(bool rtt=true) | OpenGL::CgOperation | |
executeBoundaryProgram() | OpenGL::Flat3dTextureOperation | [private, virtual] |
executeInteriorProgram() | OpenGL::Flat3dTextureOperation | [private, virtual] |
Flat3dTextureOperation(unsigned int tileWidth, unsigned int tileHeight, unsigned int layoutWidth, unsigned int layoutHeight, unsigned int numTiles, CgProgram *interior, CgProgram *boundary, OperationType operationType, bool normalizedTexCoords=false) | OpenGL::Flat3dTextureOperation | |
Flat3dTextureOperation(unsigned int tileWidth, unsigned int tileHeight, unsigned int layoutWidth, unsigned int layoutHeight, unsigned int numTiles, CgProgram *interior, OperationType operationType, bool normalizedTexCoords=false) | OpenGL::Flat3dTextureOperation | |
getComputationHeight() const | OpenGL::CgOperation | [protected] |
getComputationWidth() const | OpenGL::CgOperation | [protected] |
hasBoundaryProgram() const | OpenGL::CgOperation | [protected] |
hasNormalizedTexCoords() const | OpenGL::CgOperation | [protected] |
INTERIOR_2D enum value | OpenGL::Flat3dTextureOperation | |
INTERIOR_FULL enum value | OpenGL::Flat3dTextureOperation | |
OperationType enum name | OpenGL::Flat3dTextureOperation | |
setOutputTexture(unsigned int texture) | OpenGL::CgOperation | |
setOutputTexture(unsigned int texture, unsigned int outputWidth, unsigned int outputHeight) | OpenGL::CgOperation | |