OpenGL::Texture2dOperation Member List

This is the complete list of members for OpenGL::Texture2dOperation, including all inherited members.

CgOperation(unsigned int computationWidth, unsigned int computationHeight, CgProgram *interior, CgProgram *boundary=0, bool normalizedTexCoords=false)OpenGL::CgOperation
compute(bool rtt=true)OpenGL::CgOperation
executeBoundaryProgram()OpenGL::Texture2dOperation [private, virtual]
executeInteriorProgram()OpenGL::Texture2dOperation [private, virtual]
getComputationHeight() const OpenGL::CgOperation [protected]
getComputationWidth() const OpenGL::CgOperation [protected]
hasBoundaryProgram() const OpenGL::CgOperation [protected]
hasNormalizedTexCoords() const OpenGL::CgOperation [protected]
setOutputTexture(unsigned int texture)OpenGL::CgOperation
setOutputTexture(unsigned int texture, unsigned int outputWidth, unsigned int outputHeight)OpenGL::CgOperation
Texture2dOperation(unsigned int computationWidth, unsigned int computationHeight, CgProgram *interior, CgProgram *boundary, bool normalizedTexCoords=false)OpenGL::Texture2dOperation
Texture2dOperation(unsigned int computationWidth, unsigned int computationHeight, CgProgram *interior, bool interiorOnly=false, bool normalizedTexCoords=false)OpenGL::Texture2dOperation


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