AttachRenderBuffer(GLenum attachment, GLuint buffId) | FramebufferObject | [virtual] |
AttachTexture(GLenum attachment, GLenum texType, GLuint texId, int mipLevel=0, int zSlice=0) | FramebufferObject | [virtual] |
Bind() | FramebufferObject | |
Disable() | FramebufferObject | [static] |
FramebufferObject() | FramebufferObject | |
GetAttachedCubeFace(GLenum attachment) | FramebufferObject | |
GetAttachedId(GLenum attachment) | FramebufferObject | |
GetAttachedMipLevel(GLenum attachment) | FramebufferObject | |
GetAttachedType(GLenum attachment) | FramebufferObject | |
GetAttachedZSlice(GLenum attachment) | FramebufferObject | |
GetMaxColorAttachments() | FramebufferObject | [static] |
IsValid(std::ostream &ostr=std::cerr) | FramebufferObject | |
m_fboId | FramebufferObject | [private] |
Unattach(GLenum attachment) | FramebufferObject |