evaluate(const TextureMapping &m, float timestep) const | GpuThesis::Test::GpuTest | |
getIoTextureSet() const | GpuThesis::Test::GpuTest | |
reset() | GpuThesis::Runnable | |
run(float timestep) | GpuThesis::Runnable | |
runTest() | GpuThesis::Test::GpuTest | |
setExpectedOutput(unsigned int textureId, const ColorMap &colorMap, float timestep) | GpuThesis::Test::GpuTest | [protected] |
setIoTextureSet(OpenGL::IoTextureSet *textures) | GpuThesis::Test::GpuTest | [protected] |