ProjectionImpl(OpenGL::Flat3dTextureSet *textures, unsigned int velocityTexture, BoundaryType velocityBoundary, bool slice) | Fluid3dSolver::ProjectionImpl | |
ProjectionImpl(OpenGL::Flat3dTextureSet *textures, unsigned int velocityTexture, OpenGL::CgProgram *cgVelocityBoundary, bool slice) | Fluid3dSolver::ProjectionImpl | |
run() | Fluid3dSolver::Projection | |
setDivergenceForceTexture(unsigned int textureId) | Fluid3dSolver::Projection | |
setNumIterations(unsigned int numIterations) | Fluid3dSolver::Projection | |
setVoxelSize(float voxelSize) | Fluid3dSolver::Projection |