GpuThesis::ParticleSystemSlice Member List

This is the complete list of members for GpuThesis::ParticleSystemSlice, including all inherited members.

advect(const Math::Vector3d &distance)GpuThesis::ParticleSystem
getBlendFunc() const GpuThesis::ParticleSystem
getDrawBox() const GpuThesis::ParticleSystem
getMinimumLifeTime() const GpuThesis::ParticleSystem
getNumParticles() const GpuThesis::ParticleSystem
getParticleSize() const GpuThesis::ParticleSystem
getTextureContainer() const GpuThesis::ParticleSystem
getVisibilityThreshold() const GpuThesis::ParticleSystem
ParticleSystem(unsigned int numParticles, const std::string &particleSplat, float splatThreshold, float domainScale, bool useVBO=true)GpuThesis::ParticleSystem
ParticleSystemSlice(unsigned int numParticles, const std::string &particleSplat, float splatThreshold, OpenGL::Flat3dTextureSet *fluidSet, unsigned int fluidColors, unsigned int velocityTexture, float voxelSize, float domainScale, bool useVBO=true)GpuThesis::ParticleSystemSlice
readParticlePositions(float *positions) const GpuThesis::ParticleSystem
renderParticles() const GpuThesis::ParticleSystem
reset()GpuThesis::Runnable
run(float timestep)GpuThesis::Runnable
setBlendFunc(unsigned int value)GpuThesis::ParticleSystem
setDrawBox(bool drawBox)GpuThesis::ParticleSystem
setGravity(float gravity)GpuThesis::ParticleSystem
setMinimumLifeTime(float minimumLifeTime)GpuThesis::ParticleSystem
setParticleSize(float size)GpuThesis::ParticleSystem
setSpawnPositions(const std::vector< float > &positions)GpuThesis::ParticleSystem
setSpawnTimes(const std::vector< float > &times)GpuThesis::ParticleSystem
setSpawnVelocities(const std::vector< float > &velocities)GpuThesis::ParticleSystem
setVisibilityThreshold(float visibilityThreshold)GpuThesis::ParticleSystem


Generated on Fri Jun 16 08:42:51 2006 for GPU Thesis by  doxygen 1.4.6-NO