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java.lang.Objectjava.lang.Thread
org.apache.derby.impl.drda.net.LogicalServer
The Logical Server provides, along with the LogicalClient, an easy-to-use request-response protocol. The Logical Server in the drda-package (Network Server) is responsible for receiving I'm-alive-messages to enable fail-fast semantics in the HotStandby-scheme
Field Summary |
Fields inherited from class java.lang.Thread |
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
Method Summary | |
java.lang.String |
getClientId()
Get the url of the client connected to the server |
static LogicalServer |
getInstance()
Get an instance of this server |
static void |
init()
Initialize and start the server |
void |
run()
Run the server |
void |
shutdown()
Shutdown the server |
Methods inherited from class java.lang.Thread |
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Method Detail |
public static void init()
public static LogicalServer getInstance()
public java.lang.String getClientId()
public void shutdown()
public void run()
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