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dc.contributor.authorSharma, Kshitij
dc.contributor.authorPapavlasopoulou, Sofia
dc.contributor.authorGiannakos, Michail
dc.date.accessioned2023-03-13T12:49:19Z
dc.date.available2023-03-13T12:49:19Z
dc.date.created2022-11-09T13:54:33Z
dc.date.issued2022
dc.identifier.citationInternational Journal of Child-Computer Interaction. 2022, 34 (100536), .en_US
dc.identifier.issn2212-8689
dc.identifier.urihttps://hdl.handle.net/11250/3057962
dc.description.abstractEducational research has used the information extracted from facial expressions to explain learning performance in various educational settings like collaborative learning. Leveraging this, we extracted the emotions based upon two different theoretical frameworks from videos with children aged 13–16 while collaborating to create games using Scratch. The two sets of emotions are based on the control value theory (happiness, sadness, anger, surprise) and the education-specific expressions (frustration, boredom, confusion, delight). We computed the groups’ objective performance, which was calculated based on their created artifacts. We divided them into high and low performance and compared them based on individual emotions’ duration and the transitions among the emotions. We also used the subjective indication of their perceived performance from a self-reported questionnaire, divided them into another performance category, and did a similar analysis with the objective performance. Results show that the objective performance is better explained by the education-specific emotions and the negative valance emotions from the control value theory-based emotions. On the other hand, subjective performance is better explained by the control value theory based on emotions. Based on the results, we suggest implications both for the instructors and students.en_US
dc.language.isoengen_US
dc.publisherElsevier B. V.en_US
dc.rightsNavngivelse 4.0 Internasjonal*
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/deed.no*
dc.titleChildren's facial expressions during collaborative coding: Objective versus subjective performancesen_US
dc.title.alternativeChildren's facial expressions during collaborative coding: Objective versus subjective performancesen_US
dc.typePeer revieweden_US
dc.typeJournal articleen_US
dc.description.versionpublishedVersionen_US
dc.source.pagenumber20en_US
dc.source.volume34en_US
dc.source.journalInternational Journal of Child-Computer Interactionen_US
dc.source.issue100536en_US
dc.identifier.doi10.1016/j.ijcci.2022.100536
dc.identifier.cristin2071280
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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Navngivelse 4.0 Internasjonal
Except where otherwise noted, this item's license is described as Navngivelse 4.0 Internasjonal