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dc.contributor.authorGiannakos, Michail
dc.contributor.authorSharma, Kshitij
dc.contributor.authorMartinez-Maldonado, Roberto
dc.contributor.authorDillenbourg, Pierre
dc.contributor.authorRogers, Yvonne
dc.date.accessioned2022-03-21T13:46:15Z
dc.date.available2022-03-21T13:46:15Z
dc.date.created2018-10-12T10:47:53Z
dc.date.issued2018
dc.identifier.isbn978-1-4503-6437-9
dc.identifier.urihttps://hdl.handle.net/11250/2986553
dc.description.abstractThe theme of NordiCHI'18 is revisiting the life cycle. The theme life cycles broadly addresses changes within the field of HCI from a technical as well as a societal perspective. The landscape of technology design has changed and the three keynote speakers address some of the challenges we meet as interaction design researchers and practitioners: Hans Peter Brøndmo (Google[x]) tells about "moonshot thinking" in design of consumer robotics, Jeanette Blomberg (IBM Research) describes an anthropologist's take on AI at work, and Steven Jackson (Cornell University) talks about sustainability and repair. How can we understand the increasingly complex entanglements of use and design that change the design process life cycle? How may we rethink the old distinctions between design and use of interactive technologies? Critical reflection on the sustainability of digital artifacts challenges a narrow view of technology life cycles, both from a philosophical and an empirical perspective. How do we design for continued use? How do we design for different rhythms of use (every day vs. once a year)? How do we design for different time periods in the human life cycle (children, teens, adults, aging)? The temporality of use --- seen as smaller or larger rhythms and cycles --- can give new perspectives on HCI and interaction design as a responsible and value based activity. Thinking about life cycles foregrounds issues of temporality, permanence, and durability of HCI concepts, methods, tools, and artifacts. We need to discuss how the field changes and what we as a community consider to matter most when we look to the future.
dc.language.isoengen_US
dc.relation.ispartofNordiCHI '18 - Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, Norway — September 29 - October 03, 2018
dc.titleLearner-computer interactionen_US
dc.typeChapteren_US
dc.description.versionacceptedVersionen_US
dc.rights.holderThis is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in NordiCHI '18: Proceedings of the 10th Nordic Conference on Human-Computer Interaction}, https://doi.org/10.1145/3240167.3240259en_US
dc.source.pagenumber968-971en_US
dc.identifier.doi10.1145/3240167.3240259
dc.identifier.cristin1619921
dc.relation.projectNorges forskningsråd: 255129en_US
cristin.unitcode194,63,10,0
cristin.unitnameInstitutt for datateknologi og informatikk
cristin.ispublishedtrue
cristin.fulltextpostprint
cristin.qualitycode1


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