Looking at the Design of Making-Based Coding Activities Through the Lens of the ADDIE Model
Peer reviewed, Journal article
Accepted version
Permanent lenke
https://hdl.handle.net/11250/2721533Utgivelsesdato
2020Metadata
Vis full innførselSamlinger
Originalversjon
10.1007/978-981-15-6747-6_8Sammendrag
Making has received growing interest in formal and informal learning environments. However, there is an acute need to investigate and get a deep understanding of the characteristics of making-based coding activities for children and how to appropriately design them. Over 3 years, we conducted empirical studies to investigate children’s learning experience during making-based coding workshops, in which children used a block-based programming environment (i.e., Scratch) and collaboratively created a socially meaningful artifact (i.e., a game). This chapter aims to illustrate and discuss the learning design, using the ADDIE instructional model, and lessons learned based on a making-based coding workshop in Norway, named Kodeløypa.