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dc.contributor.authorGuo, Hong
dc.contributor.authorTrætteberg, Hallvard
dc.contributor.authorWang, Alf Inge
dc.contributor.authorGao, Shang
dc.contributor.authorJaccheri, Maria Letizia
dc.date.accessioned2015-12-16T15:44:09Z
dc.date.accessioned2016-06-08T13:39:18Z
dc.date.available2015-12-16T15:44:09Z
dc.date.available2016-06-08T13:39:18Z
dc.date.issued2015
dc.identifier.citationInternational Journal of Multimedia and Ubiquitous Engineering 2015, 10(5):395-410nb_NO
dc.identifier.issn1975-0080
dc.identifier.urihttp://hdl.handle.net/11250/2391910
dc.description.abstractModel Driven Development (MDD) and Domain Specific Modeling (DSM) have been widely used in information system domains and achieved success in many open or in-house scenarios. But its application in the game domain is seldom and immature. In our research, we identified three issues that should be considered carefully in order to play the strength of MDD in the game development environment to a larger extend: 1) structured domain analysis should be done to assure the size and familiarity of the domain; 2) adapted process should be designed to save cost and support evolution; and 3) proper tools (especially language workbenches) should be evaluated and utilized to ease DSM tasks and accelerate iterations. In this paper, we explain these three issues and illustrate our solutions to them by presenting the development details (both technical and procedural) of one pervasive game case. We evaluate the gains and costs by involving MDD into the game development process. We reflect on the issues we have met, and discuss possible future works as well.nb_NO
dc.language.isoengnb_NO
dc.publisherSERSCnb_NO
dc.subjectModel Driven Software Development, Domain Specific Modeling, Pervasive Game, Computer Game, Process.nb_NO
dc.titleRealCoins: A Case Study of Enhanced Model Driven Development for Pervasive Gamesnb_NO
dc.typeJournal articlenb_NO
dc.typePeer reviewednb_NO
dc.date.updated2015-12-16T15:44:09Z
dc.source.pagenumber395-410nb_NO
dc.source.volume10nb_NO
dc.source.journalInternational Journal of Multimedia and Ubiquitous Engineeringnb_NO
dc.source.issue5nb_NO
dc.identifier.cristin1301094
dc.description.localcodean open access journalnb_NO


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