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Tangible Interactive Games for Use in Physiotherapy
(Master thesis, 2022)Fysioterapi krever ofte at pasienter utfører repetitive øvelser over en lengre periode, noe som kan gjøre det utfordrende å opprettholde motivasjonen. Seriøse spill (serious games) har blitt brukt for å øke motivasjonen i ... -
Tangible Interactive Games for Use in Physiotherapy
(Master thesis, 2022)Fysioterapi krever ofte at pasienter utfører repetitive øvelser over en lengre periode, noe som kan gjøre det utfordrende å opprettholde motivasjonen. Seriøse spill (serious games) har blitt brukt for å øke motivasjonen i ... -
Tappetina's Empathy - A Study of Serious Games Facilitating Empathy with Storytelling
(Master thesis, 2018)Background: Empathy is the ability for people to understand other people s motivations, positions, and emotions. This is an important way for people to relate to each other and much research has been done to find out how ... -
Tappetina: An Ecosystem of Art, Software, and Research
(Chapter, 2018)Tappetina is a fairy tale about mentoring, social innovation and technology. A set of projects have been developed around the Tappetina concept. These include science workshops for teenagers and the associated material ... -
Task Based Parallel Programming on the SHMAC Multi-Core Prototype
(Master thesis, 2014)In this thesis, different task based parallel programming implementations are evaluated for use on the tile-based Single-ISA Heterogeneous MAny-core Computer (SHMAC). The OpenMP API is chosen as the preferred parallel ... -
Task sharing system for Craftsman
(Master thesis, 2006)This thesis has been motivated by the file sharing systems that has become extremly popular since they emerged. The concept of these applications is to log in and share files from your computer with other people. This will ... -
Task-Technology Fit in Manufacturing: Examining Human-Machine Symbiosis Through a Configurational Approach
(Journal article; Peer reviewed, 2019)With the last few years seeing an increased introduction of technological innovations in factories, one of the most pressing issues is how these technologies can be deployed to optimally support the activities of professionals ... -
TAW: Cost-Effective Threshold Authentication with Weights for Internet of Things
(Journal article; Peer reviewed, 2019)In the Internet of Things, based on the collaboration of sensing nodes, sensing data are collected and transmitted. The collaboration of sensing nodes also plays an important role in the safeguard of the Internet of Things. ... -
A Taxonomy for Cloud Storage Cost
(Peer reviewed; Journal article, 2023)The cost of using cloud storage services is complex and often an unclear structure, while it is one of the important factors for organisations adopting cloud storage. Furthermore, organisations take advantage of multi-cloud ... -
TCM: Temporal Consistency Model for Head Detection in Complex Videos
(Peer reviewed; Journal article, 2020)Head detection in real-world videos is a classical research problem in computer vision. Head detection in videos is challenging than in a single image due to many nuisances that are commonly observed in natural videos, ... -
TEA: Time-Proportional Event Analysis
(Chapter, 2023)As computer architectures become increasingly complex and heterogeneous, it becomes progressively more difficult to write applications that make good use of hardware resources. Performance analysis tools are hence critically ... -
Teacher Collaboration in Online Learning: Analyzing an Asynchronous Learning Network in an Online Programming Course for Teachers
(Master thesis, 2020)Innføringen av programmering i skolen har medført til utfordringer knyttet til videreutdan- ning for utøvende lærere. Flere universiteter og høyskoler i Norge tilbyr nettbaserte kurs i programmering for lærere, inkludert ... -
Teacher Tracking with Integrity: What Indoor Positioning Can Reveal About Instructional Proxemics
(Peer reviewed; Journal article, 2020)Automatic tracking of activity and location in the classroom is becoming increasingly feasible and inexpensive. However, although there is a growing interest in creating classrooms embedded with tracking capabilities using ... -
Teacher-student approach for lung tumor segmentation from mixed-supervised datasets
(Journal article; Peer reviewed, 2022)Purpose Cancer is among the leading causes of death in the developed world, and lung cancer is the most lethal type. Early detection is crucial for better prognosis, but can be resource intensive to achieve. Automating ... -
Teachers’ attitudes and self-efficacy towards teaching programming and the impact of continuing education
(Master thesis, 2020)Med den nye læreplanen i Norge og som en del av den norske regjeringens strategi for digitalisering av norsk skole har programmering blitt innført som noe alle elever i skolen skal lære. Programmering har blitt inkludert ... -
Teaching Computer Science Algorithms Through Virtual Reality
(Master thesis, 2018)Virtual reality has in recent years become exceedingly popular since devices of high enough quality have become available at an affordable price, starting with the Oculus Rift in 2016. This thesis explores how virtual ... -
Teaching for Tomorrow: Exploring the viability of applying methodology from Direct Instruction and Precision Teaching as foundation for digital educational gamification
(Master thesis, 2023)Serious games, gamifisering og adaptive læringsystemer har de siste tiårene vært eksplosive forskningsområder. Imidlertid er det sjeldent høykvalitetsforskning når det kommer til deres effektivitet, og resultatene er svært ... -
Teaching Geometric Transformations in WebGL
(Master thesis, 2021)Geometriske transformasjoner finnes i en rekke felt. Man lærer å forstå disse transformasjonene ved å lære de underliggende matematiske konseptene, og hvordan de brukes for å oppnå visse resultater. Tidligere arbeider ... -
Teaching In Student-Centred Active Learning Spaces: How Relational, Pedagogical, Spatial, And Technological Aspects Intertwine And Affect The Learning Environment
(Chapter, 2023)Higher educational institutions internationally have shown a growing interest in developing learning spaces that support student-centred learning approaches. For engineering education, this development aligns well with an ... -
Teaching Sorting Algorithms in an Interactive Virtual Reality Environment
(Master thesis, 2018)(Excerpt) Could the introduction of visualization and interactive elements in a fully immersive virtual environment make computer science theory more accessible to those without computer science backgrounds? This thesis ...