Blar i NTNU Open på forfatter "Chorianopoulos, Konstantinos"
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Aesthetics and Usability in Cross-Cultural Web Sites
Remøy, Maria Aune (Master thesis, 2016)Although the use of websites keeps increasing all over the world, many websites are not adapted to a global audience. For some time, the issue of how to localise websites have been researched. Moreover, the idea that culture ... -
Creating an Effective Exergame with Lasting Entertainment Value
Hagen, Kristoffer; Weie, Stian (Master thesis, 2015)There have been many efforts towards developing research prototypes for exergames, but the majority of them have been for short-term demonstration purposes. In particular, the design of those prototypes has been focused ... -
Creating and evaluating an application for motivation through collective exercise
Oftedal, Ingeborg Ødegård (Master thesis, 2016)Many systems have been developed over the years with aim to motivate physical activity and behavioural change. The process is complex, and is often necessary to implement several strategies. Integrating the user's social ... -
Design and implement chords and personal windows for multi-user collaboration on a large multi-touch vertical display
Leftheriotis, Ioannis; Chorianopoulos, Konstantinos; Jaccheri, Maria Letizia (Peer reviewed; Journal article, 2016)Co-located collaboration on large vertical screens has become technically feasible, but users are faced with increased effort, or have to wear intrusive personal identifiers. Previous research on co-located collaboration ... -
Design Principles for Serious Video Games in Mathematics Education: From Theory to Practice
Chorianopoulos, Konstantinos; Giannakos, Michail (Journal article; Peer reviewed, 2014)There is growing interest in the employment of serious video games in science education, but there are no clear design principles. After surveying previous work in serious video game design, we highlighted the following ... -
Developer and Customer Collaboration in Agile Software Development
Torstensen, Aleksander (Master thesis, 2015)The contribution of this thesis is an in-field verification that Agile software development projects are prone to developer and customer collaboration problems. The focus of collaboration in Agile projects is a trending ... -
Exergaming can be an innovative way of enjoyable high-intensity interval training.
Moholdt, Trine; Weie, Stian; Chorianopoulos, Konstantinos; Wang, Alf Inge; Hagen, Kristoffer (Journal article; Peer reviewed, 2017)Objectives: Exergames can replace sedentary time spent on computer gaming with physical activity. Previous research has found exergaming to elicit light-to-moderate exercise intensity. Our primary aim was to examine the ... -
Making sense of video analytics: Lessons learned from clickstream interactions, attitudes, and learning outcome in a video-assisted course
Giannakos, Michail; Chorianopoulos, Konstantinos; Chrisochoides, Nikos (Journal article; Peer reviewed, 2015)Online video lectures have been considered an instructional media for various pedagogic approaches, such as the flipped classroom and open online courses. In comparison to other instructional media, online video affords ... -
Predicting the Spread of Pandemic Influenza based on Air Traffic Data and Social Media
Almvik, Martin; Solstad, Mikael Rino (Master thesis, 2016)Influenza is one of the most common viral infections in the world, and puts millions of people at risk every year. Currently, detecting influenza is done by hospitals reporting data, which is very slow. Modern day technology ... -
Video-Based learning and open online courses
Giannakos, Michail; Chorianopoulos, Konstantinos; Ronchetti, Marco; Szegedi, Peter; Teasley, Stephanie (Journal article; Peer reviewed, 2014)In this article, we provide an overview of the emerging research area on Analytics and Video-Based Learning. Although there are many and diverse ways of designing learning videos, there is limited understanding of the ...