• The Effectiveness of Adaptive Automation in Human-Technology Interaction 

      Saghafian, Mina; Thordarson Moltubakk, Stine; Bertheussen, Lene Elisabeth; Vatn, Dorthea Mathilde Kristin; Johnsen, Stig Ole; Alsos, Ole Andreas (Chapter, 2023)
      This paper focuses on the design and effectiveness of adaptive automation in Safety-critical systems. Our perspective is to focus on the human agent in the system as part of the Meaningful Human Control (MAS) project, ...
    • The effects of learning environments on student active learning 

      Aalto, Pasi Olav; Alsos, Ole Andreas; Haneberg, Dag Håkon Andre Åsmundhavn; Steinert, Martin; Ege, Daniel Nygård; Sivertsen Berg, Ingrid (Chapter, 2023)
      Student active learning has been shown to have a significant positive effect on learning outcomes as experienced by students. The learning environments where these activities take place are often simplified to describe the ...
    • Explaining a deep reinforcement learning docking agent using linear model trees with user adapted visualization 

      Gjærum, Vilde Benoni; Strumke, Inga; Alsos, Ole Andreas; Lekkas, Anastasios M. (Peer reviewed; Journal article, 2021)
      Deep neural networks (DNNs) can be useful within the marine robotics field, but their utility value is restricted by their black-box nature. Explainable artificial intelligence methods attempt to understand how such ...
    • Exploring interface metaphors for using handhelds and PCs together 

      Alsos, Ole Andreas (Master thesis, 2005)
      By distributing the user interface between devices like a PDA and a PC, one can utilize the best characteristic from each device. This thesis has investigated what conceptual models and interface metaphors one should use ...
    • Forebyggingsverktøy for barn med skolevegring - Veien mot en tryggere skolehverdag 

      Skogsfjord, Ingeborg Bakke (Master thesis, 2018)
      Denne masteroppgaven skal presentere et forebyggingsverktøy for barn som lider av skolevegring. Skolevegring representerer en alvorlig trussel for både læring og sosial utvikling, og det er derfor viktig å ta tak i problemet ...
    • Fremtidens akvarium 

      Knudsen, Maren Sjåholm; Elboth, Elisabeth Ancher (Master thesis, 2019)
      Denne masteroppgaven er et mulighetsstudie, gjort i samarbeid med Akvariet i Bergen. I en tid hvor havets helse er under økende press, kan akvarier spille en sentral rolle i å bidra til kunnskap og engasjement for havrommet. ...
    • Fremtidens akvarium 

      Elboth, Elisabeth Ancher; Knudsen, Maren Sjåholm (Master thesis, 2019)
      Denne masteroppgaven er et mulighetsstudie, gjort i samarbeid med Akvariet i Bergen. I en tid hvor havets helse er under økende press, kan akvarier spille en sentral rolle i å bidra til kunnskap og engasjement for havrommet. ...
    • From captain to button-presser: operators’ perspectives on navigating highly automated ferries 

      Veitch, Erik Aleksander; Christensen, Kim Alexander; Log, Markus Metallinos; Valestrand, Erik Thule; Lundheim, Sigurd Hilmo; Nesse, Martin; Alsos, Ole Andreas; Steinert, Martin (Journal article; Peer reviewed, 2022)
      Teaming with Artificial Intelligence (AI) is changing the way seafarers work. We show that a new kind of seafaring is emerging, characterized by cooperation with AI systems. In this format of seafaring, navigation tasks ...
    • Gamifying an Oil-Gas-Water Separation Process in a Process Control System to Improve Operators' Motivation, Skills, and Process Understanding 

      Ludvigsen, Marius; Wallervand, Christian (Master thesis, 2012)
      Serious games and its related fields have lately received a lot of interest due to their potential for training and education. Serious games can be defined as (digital) games that are used for reasons other than entertainment. ...
    • Gesture-Based Ιnteraction: Visual Gesture Mapping 

      Rise, Kasper; Alsos, Ole Andreas (Chapter, 2020)
      Gesture-based interaction allows for interacting with computers, machines and robots in an intuitive way without direct physical contact. The challenge is that there are no agreed-upon interaction patterns for gesture-based ...
    • Holistic design approach to playful installation experiences 

      Bjørnå, Sofie Margrethe (Master thesis, 2020)
      I denne oppgaven undersøker jeg motiverende og demotiverende faktorer som påvirker brukere av offentlige, lekne installasjoner, for å skape en bedre forståelse av brukerreisen. Dette ble gjort ved å ha en holistisk tilnærming ...
    • Human-Centered Explainable Artificial Intelligence for Marine Autonomous Surface Vehicles 

      Veitch, Erik Aleksander; Alsos, Ole Andreas (Peer reviewed; Journal article, 2021)
      Explainable Artificial Intelligence (XAI) for Autonomous Surface Vehicles (ASVs) addresses developers’ needs for model interpretation, understandability, and trust. As ASVs approach wide-scale deployment, these needs are ...
    • Improving the usability of an educational augmented reality platform 

      Hofsli, Jon (Master thesis, 2022)
      I dette prosjektet blir brukervennligheten i Ludensos plattform for læring gjennom utvidet virkelighet forbedret gjennom bruken av en menneskesentrert designprosess. Plattformen og forskningsfeltet blitt utforsket for å ...
    • Improving User Experience with Gamification and Reward Systems 

      Kartevoll, Morten (Master thesis, 2017)
      The use of mobile technology is steadily increasing in the modern society. Smartphones and tablets have already surpassed desktops on internet usage in 2016. As the possibilities to use these technologies as tools are ...
    • Legebriller - En pasientsentrert løsning for innsyn i journal 

      Bjelkarøy, Kjersti Torheim (Master thesis, 2018)
      BAKGRUNN Norges helse-IKT befinner seg i et digitalt skifte når det kommer til tilgang og deling av informasjon i pasientjournalen. Stortingsmelding 9 Én innbygger - én journal fra 2012 legger frem et nasjonalt mål om å ...
    • Lessons Learned from Teaching and Tutoring – Design Thinking for Electrical Engineering Students 

      Refsvik, Kjell Are; Alsos, Ole Andreas; Bolstad, Torstein (Chapter, 2023)
    • Menneskelige, tekniske og organisasjonsmessige forhold knyttet til Helge Ingstad ulykken 

      Alsos, Ole Andreas; Johnsen, Stig Ole; Bjørneseth, Frøy Birthe (Report, 2023)
      Vi har analysert kollisjonen mellom KNM Helge Ingstad og TS Sola ut fra et systemperspektiv der vi har lagt vekt på å analysere de bakenforliggende årsakene som bidro til at hendelsen skjedde, bl.a. design. Vår vurdering ...
    • milliAmpere: An Autonomous Ferry Prototype 

      Brekke, Edmund Førland; Eide, Egil; Eriksen, Bjørn-Olav Holtung; Wilthil, Erik Falmår; Breivik, Morten; Skjellaug, Even; Helgesen, Øystein Kaarstad; Lekkas, Anastasios M.; Martinsen, Andreas Bell; Thyri, Emil Hjelseth; Torben, Tobias Valentin Rye; Veitch, Erik Aleksander; Alsos, Ole Andreas; Johansen, Tor Arne (Peer reviewed; Journal article, 2022)
      In this paper, we summarize the experiences with the autonomous passenger ferry development prototype milliAmpere, which has been used as a test platform in several research projects at the Norwegian University of Science ...
    • Mobile Point-of-Care Systemsin Hospitals: Designing for the Doctor-Patient Dialogue 

      Alsos, Ole Andreas (Doktoravhandlinger ved NTNU, 1503-8181; 2011:273, Doctoral thesis, 2011)
    • NTNU Shore Control Lab: Designing shore control centres in the age of autonomous ships 

      Alsos, Ole Andreas; Veitch, Erik Aleksander; Pantelatos, Leander Spyridon; Vasstein, Kjetil; Eide, Egil; Petermann, Felix-Marcel; Breivik, Morten (Peer reviewed; Journal article, 2022)
      As highly automated ships become unmanned, their operators will move into shore-based control centers. In the last years, NTNU has built an advanced and flexible research infrastructure for performing research on autonomous ...