DeskSim v2 0.1
Train simulator prototype created for Lokførerskolen
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
 CABasicSignalBasic signal class, contains functionality to setup and use signal lights
 CABasicStaticObject
 CACentralSignalControllerThe central signal controller used for communication
 CADrone
 CAEditorController
 CAEditorGameMode
 CAEditorHUD
 CAEditorObject
 CAGameplayGameModeBase
 CAMyGameModeBase
 CASaveManager
 CASplineActor
 CATrain
 CATrainSignalTriggerBoxSignal trigger box class which is used to send signal updates
 CATrainStatusTriggerBoxThe status trigger box is used to send status updates to the controller
 CATrainTriggerBoxBase class containing some common functionality to be extended
 CAWagon
 CDeskSimV2
 CFActorDataStruct holding all Data needed from an Actor
 CFCBObjectStruct
 CFMMObjectStruct
 CFObjects
 CFSignalLightContains components and dynamic material of one light
 CFUserInfoStuct containing info about the logged in user
 CIIsSaveableInterface
 CUDesksimGameInstanceUDesksimGameInstance contains some global info
 CUDraggedObject
 CUEditorWidgetThe content browser widget
 CUIsSaveableInterface
 CULoginWidget
 CUMainMenuWidgetThe main menu widget
 CUObjectWidgetThe Content browser asset holding class
 CUPauseMenuClass that represents the pause menu
 CUPopUpWidgetPopup message class
 CUSaveLevelHandles what data is saved in the .sav files
 CUScenarioWidgetThe class that is used to display all of the holders for each created scenario
 CUsettingsThe settings widget class
 CUTopBar
 CUTrainDMI
 CUWidgetDragDropOperation