DeskSim v2 0.1
Train simulator prototype created for Lokførerskolen
EditorObject.h
1// Copyright 2022 Thomas Arinesalingam, John Ole Bjerke, Endre Heksum & Henrik Markengbakken Karlsen . All Rights Reserved.
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "GameFramework/Actor.h"
7#include "TransformWidgetComponent.h"
8#include "EditorObject.generated.h"
9
10UCLASS()
11class DESKSIMV2_API AEditorObject : public AActor
12{
13 GENERATED_BODY()
14
15public:
16 // Sets default values for this actor's properties
18
19protected:
20 // Called when the game starts or when spawned
21 virtual void BeginPlay() override;
22
23public:
24 // Called every frame
25 virtual void Tick(float DeltaTime) override;
26
27private:
28 UPROPERTY(VisibleAnywhere)
29 UTransformWidgetComponent* TransformWidgetComponent;
30};
Definition: EditorObject.h:12