5#include "CoreMinimal.h"
6#include <DeskSimV2/Editor/EditorController.h>
7#include "GameFramework/GameModeBase.h"
8#include "EditorGameMode.generated.h"
21 UPROPERTY(EditDefaultsOnly, Category =
"EditModeComponent")
22 TSubclassOf<AEditorController> EditModeComponent;
24 UPROPERTY(EditDefaultsOnly, Category =
"PlayerController")
25 TSubclassOf<APlayerController> EditorControllerClass;
30 virtual void BeginPlay()
override;
Definition: EditorGameMode.h:15