Definition in file vect_dsp16_add_and_saturate.c.
#include "dsp.h"
#include "preprocessor.h"
Go to the source code of this file.
Defines | |
#define | DSP16_ADD_KERNEL_X_FCT(x_num, data) |
#define | DSP16_ADDITION(x_num, data) |
Functions | |
void | dsp16_vect_add_and_sat (dsp16_t *vect1, dsp16_t *vect2, dsp16_t *vect3, int size) |
16-bit fixed point version of the vector additon function. |
#define DSP16_ADD_KERNEL_X_FCT | ( | x_num, | |||
data | ) |
Value:
static void TPASTE2(dsp16_vect_add_kernel_x, x_num)(dsp16_t *vect1, dsp16_t *vect2, dsp16_t *vect3) \ { \ MREPEAT(x_num, DSP16_ADDITION, ""); \ }
Definition at line 66 of file vect_dsp16_add_and_saturate.c.
#define DSP16_ADDITION | ( | x_num, | |||
data | ) |
Value:
{ \ S32 temp = vect2[x_num] + vect3[x_num]; \ if (temp > DSP_Q_MAX(DSP16_QA, DSP16_QB)) \ vect1[x_num] = DSP_Q_MAX(DSP16_QA, DSP16_QB); \ else if (temp < DSP_Q_MIN(DSP16_QA, DSP16_QB)) \ vect1[x_num] = DSP_Q_MIN(DSP16_QA, DSP16_QB); \ else \ vect1[x_num] = (dsp16_t) temp; \ }
Definition at line 52 of file vect_dsp16_add_and_saturate.c.