A B C D E F G I K L M N O P Q R S T U V W Z

S

saveKingdom(String, String, int, HashMap<String, Zone>, String, ArrayList<String>) - Method in class editor.StorageHandler
Sends a message containing the kingdom for saving in the database.
saveKingdomInDatabase(String) - Method in class editor.models.WorldModel
Saves kingdom in database with zoneName as starting zone for new characters.
saveKingdomToHD() - Method in class editor.models.WorldModel
Saves kingdom to harddrive.
saveTemplate(String, Zone) - Method in class editor.StorageHandler
Sends a message with a Zone template and name for saving in database.
saveWorld(String) - Method in class editor.EditorMain
 
saveWorld(String) - Method in interface editor.ModelControls
Saves current world to database.
saveWorldToHarddrive(String, String, int, HashMap<String, Zone>, String, ArrayList<String>) - Method in class editor.StorageHandler
Stores a kingdom on the Harddrive as a serializable object.
saveWorldToHD() - Method in class editor.EditorMain
 
saveWorldToHD() - Method in interface editor.ModelControls
Saves current world to harddrive.
saveZoneAsTemplate(String) - Method in class editor.models.WorldModel
Saves zone as template.
saveZoneTemplate(String) - Method in class editor.EditorMain
 
saveZoneTemplate(String) - Method in interface editor.ModelControls
Save selected zone as template to database with new name.
selectedEnemyNPC(String, String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapObjects
Selects EnemyNPC in JTree
selectedFriendlyNPC(String, String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapObjects
Selects an FriendlyNPC in the JTree.
selectedStaticObject(String, String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapObjects
Selects a StaticObject in the JTree.
selectedTravelTrigger(String, String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapObjects
Selects a TravelTrigger in the JTree.
selectEnemyNPC(String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Selects an enemyNPC, displays a green rectangel around it.
selectFriendlyNPC(String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Selects a friendlyNPC, displays a green rectangel around it.
selectStaticObject(String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Selects a StaticObject, displays a green rectangel around it.
selectTravelTrigger(String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Selects a TravelTrigger,displays a green rectangel around it.
selectZone(String) - Method in class editor.models.WorldModel
Selects a zone.
setAccessListener(AccessChangedListener) - Method in class editor.models.WorldModel
Sets AccessChangedListener.
setCurrentZoneName(String) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapPlaceables
Sets the currently selected zoneName.
setDrawZone(Zone) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Method for setting selected zone.
setEnablePainting(String) - Method in class editor.graphics.editorPanels.MapEditor
 
setEnablePainting(String) - Method in interface editor.graphics.editorPanels.mapEditorPanels.PlaceableListener
 
setEnemyList(HashMap<String, EnemyNPC>) - Method in class editor.models.WorldObjectLists
Updates EnemyList and notifies listeners of change.
setFriendlyList(HashMap<String, FriendlyNPC>) - Method in class editor.models.WorldObjectLists
Updates FriendlyList and notifies listeners of change.
setQuestionList(ArrayList<Question>) - Method in class editor.models.WorldObjectLists
Updates QuestionList and notifies listeners of change.
setScreenFocus(Location) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Sets the screenfocus.
setStaticObjectList(HashMap<String, StaticObject>) - Method in class editor.models.WorldObjectLists
Updates StaticObjectList and notifies listeners of change.
setTopicList(ArrayList<String>) - Method in class editor.models.WorldObjectLists
Updates TopicList and notifies listeners of change.
setWorld(String, String, int, HashMap<String, Zone>, ArrayList<String>) - Method in class editor.models.WorldModel
Updates the world object with a new kingdom.
setZoneNameList(String[]) - Method in class editor.models.WorldObjectLists
Updates zoneNameList and notifies listeners of change.
showUpdateAccess() - Method in class editor.graphics.EditorGUI
Shows the Access List GUI.
stateChanged(ChangeEvent) - Method in class editor.graphics.EditorGUI
 
stateChanged(ChangeEvent) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapPlaceables
 
stateChanged(ChangeEvent) - Method in class editor.graphics.editorPanels.WorldObjectEditor
 
StaticObjectEditor - Class in editor.graphics.editorPanels
 
StaticObjectEditor() - Constructor for class editor.graphics.editorPanels.StaticObjectEditor
 
StaticObjectListChangedListener - Interface in editor.models.changeListeners
 
staticObjectSelected(String, String) - Method in class editor.graphics.editorPanels.MapEditor
 
staticObjectSelected(String, String) - Method in interface editor.graphics.editorPanels.mapEditorPanels.ObjectSelectedListener
 
StorageHandler - Class in editor
Handles network connection and storage of objects to harddrive.

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