A B C D E F G I K L M N O P Q R S T U V W Z

G

getAllBackgroundTiles() - Method in class editor.graphics.ImageFactory
Returns a list of background tiles.
getAllTravelTriggersInKingdom() - Method in class editor.models.WorldModel
Returns all traveltriggers in kingdom.
getBackgroundTiles() - Method in class editor.graphics.ImageFactory
Returns a list of main background tiles.
getControls() - Static method in class editor.EditorMain
Returns class as interface, Singleton.
getEnemyImage(String) - Method in class editor.graphics.ImageFactory
Returns image of EnemyNPC by name
getEnemyImageByImageName(String) - Method in class editor.graphics.ImageFactory
Get enemy image by name from enemy image folder.
getEnemyNPC(String) - Method in class editor.EditorMain
 
getEnemyNPC(String) - Method in interface editor.ModelControls
Returns EnemyNPC.
getEnemyNPC(String) - Method in class editor.models.WorldObjectLists
Returns EnemyNPC by name.
getFriendlyImage(String) - Method in class editor.graphics.ImageFactory
Returns image of FriendlyNPC by name
getFriendlyImageByImageName(String) - Method in class editor.graphics.ImageFactory
Get friendly image by name from friendly image folder.
getFriendlyNPC(String) - Method in class editor.EditorMain
 
getFriendlyNPC(String) - Method in interface editor.ModelControls
Returns FriendlyNPC.
getFriendlyNPC(String) - Method in class editor.models.WorldObjectLists
Returns FriendlyNPC by name.
getInstance() - Static method in class editor.graphics.ImageFactory
Returns instance of ImageFactory as singleton.
getInstance() - Static method in class editor.StorageHandler
Returns the singleton of the StorageHandler class
getKingdomNames() - Method in class editor.EditorMain
 
getKingdomNames() - Method in interface editor.ModelControls
Return names of all kingdoms.
getLocationX() - Method in class editor.graphics.EditorGUI
 
getLocationX() - Method in interface editor.graphics.GuiControls
 
getLocationY() - Method in class editor.graphics.EditorGUI
 
getLocationY() - Method in interface editor.graphics.GuiControls
 
getMapEditor() - Method in class editor.graphics.EditorGUI
Returns MapEditor.
getMessage(Message) - Method in class editor.StorageHandler
 
getNPCEdit() - Method in class editor.graphics.EditorGUI
Returns WorldObject editor
getQuestionEditor() - Method in class editor.graphics.EditorGUI
Return question editor.
getRespawnImage() - Method in class editor.graphics.ImageFactory
Return respawnPoint image used in zones.
getScreenFocus() - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Returns the current focus of the graphics.
getSelectedZone(String) - Method in class editor.EditorMain
 
getSelectedZone(String) - Method in interface editor.ModelControls
Sets a zone as selected zone.
getStaticObject(String) - Method in class editor.EditorMain
 
getStaticObject(String) - Method in interface editor.ModelControls
Returns StaticObject.
getStaticObject(String) - Method in class editor.models.WorldObjectLists
Returns StaticObject by name.
getStaticObjectImage(String) - Method in class editor.graphics.ImageFactory
Returns StaticObject image by name.
getStaticObjectImageByImageName(String) - Method in class editor.graphics.ImageFactory
Get static object by name from static object image folder.
getTile(String) - Method in class editor.graphics.ImageFactory
Returns a background tile by name.
getTileName() - Method in class editor.graphics.editorPanels.mapEditorPanels.TileIcon
 
getXinPlayField(int) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Returns the playfield position of mouse cursor.
getYinPlayField(int) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapGraphics
Returns the playfield position of mouse cursor.
getZone(String) - Method in class editor.models.WorldModel
Returns zone by name.
getZoneNameForTemplate() - Method in class editor.graphics.EditorGUI
Prompts user for new name for the zone they want to save as template.
getZoneNames() - Method in class editor.EditorMain
 
getZoneNames() - Method in interface editor.ModelControls
Return names of all zones in Kingdom.
getZoneNames() - Method in class editor.models.WorldModel
Returns name of all zones in kingdom.
getZoneNames() - Method in class editor.models.WorldObjectLists
 
getZoneTemplateNames() - Method in class editor.EditorMain
 
getZoneTemplateNames() - Method in interface editor.ModelControls
Return names of all zone templates.
guiControls() - Static method in class editor.graphics.EditorGUI
Returns instance of EditorGUI as interface.
GuiControls - Interface in editor.graphics
 

A B C D E F G I K L M N O P Q R S T U V W Z