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saveKingdom(String, String, int, HashMap<String, Zone>, String, ArrayList<String>)
- Method in class editor.
StorageHandler
Sends a message containing the kingdom for saving in the database.
saveKingdomInDatabase(String)
- Method in class editor.models.
WorldModel
Saves kingdom in database with zoneName as starting zone for new characters.
saveKingdomToHD()
- Method in class editor.models.
WorldModel
Saves kingdom to harddrive.
saveTemplate(String, Zone)
- Method in class editor.
StorageHandler
Sends a message with a Zone template and name for saving in database.
saveWorld(String)
- Method in class editor.
EditorMain
saveWorld(String)
- Method in interface editor.
ModelControls
Saves current world to database.
saveWorldToHarddrive(String, String, int, HashMap<String, Zone>, String, ArrayList<String>)
- Method in class editor.
StorageHandler
Stores a kingdom on the Harddrive as a serializable object.
saveWorldToHD()
- Method in class editor.
EditorMain
saveWorldToHD()
- Method in interface editor.
ModelControls
Saves current world to harddrive.
saveZoneAsTemplate(String)
- Method in class editor.models.
WorldModel
Saves zone as template.
saveZoneTemplate(String)
- Method in class editor.
EditorMain
saveZoneTemplate(String)
- Method in interface editor.
ModelControls
Save selected zone as template to database with new name.
selectedEnemyNPC(String, String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapObjects
Selects EnemyNPC in JTree
selectedFriendlyNPC(String, String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapObjects
Selects an FriendlyNPC in the JTree.
selectedStaticObject(String, String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapObjects
Selects a StaticObject in the JTree.
selectedTravelTrigger(String, String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapObjects
Selects a TravelTrigger in the JTree.
selectEnemyNPC(String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapGraphics
Selects an enemyNPC, displays a green rectangel around it.
selectFriendlyNPC(String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapGraphics
Selects a friendlyNPC, displays a green rectangel around it.
selectStaticObject(String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapGraphics
Selects a StaticObject, displays a green rectangel around it.
selectTravelTrigger(String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapGraphics
Selects a TravelTrigger,displays a green rectangel around it.
selectZone(String)
- Method in class editor.models.
WorldModel
Selects a zone.
setAccessListener(AccessChangedListener)
- Method in class editor.models.
WorldModel
Sets AccessChangedListener.
setCurrentZoneName(String)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapPlaceables
Sets the currently selected zoneName.
setDrawZone(Zone)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapGraphics
Method for setting selected zone.
setEnablePainting(String)
- Method in class editor.graphics.editorPanels.
MapEditor
setEnablePainting(String)
- Method in interface editor.graphics.editorPanels.mapEditorPanels.
PlaceableListener
setEnemyList(HashMap<String, EnemyNPC>)
- Method in class editor.models.
WorldObjectLists
Updates EnemyList and notifies listeners of change.
setFriendlyList(HashMap<String, FriendlyNPC>)
- Method in class editor.models.
WorldObjectLists
Updates FriendlyList and notifies listeners of change.
setQuestionList(ArrayList<Question>)
- Method in class editor.models.
WorldObjectLists
Updates QuestionList and notifies listeners of change.
setScreenFocus(Location)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapGraphics
Sets the screenfocus.
setStaticObjectList(HashMap<String, StaticObject>)
- Method in class editor.models.
WorldObjectLists
Updates StaticObjectList and notifies listeners of change.
setTopicList(ArrayList<String>)
- Method in class editor.models.
WorldObjectLists
Updates TopicList and notifies listeners of change.
setWorld(String, String, int, HashMap<String, Zone>, ArrayList<String>)
- Method in class editor.models.
WorldModel
Updates the world object with a new kingdom.
setZoneNameList(String[])
- Method in class editor.models.
WorldObjectLists
Updates zoneNameList and notifies listeners of change.
showUpdateAccess()
- Method in class editor.graphics.
EditorGUI
Shows the Access List GUI.
stateChanged(ChangeEvent)
- Method in class editor.graphics.
EditorGUI
stateChanged(ChangeEvent)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapPlaceables
stateChanged(ChangeEvent)
- Method in class editor.graphics.editorPanels.
WorldObjectEditor
StaticObjectEditor
- Class in
editor.graphics.editorPanels
StaticObjectEditor()
- Constructor for class editor.graphics.editorPanels.
StaticObjectEditor
StaticObjectListChangedListener
- Interface in
editor.models.changeListeners
staticObjectSelected(String, String)
- Method in class editor.graphics.editorPanels.
MapEditor
staticObjectSelected(String, String)
- Method in interface editor.graphics.editorPanels.mapEditorPanels.
ObjectSelectedListener
StorageHandler
- Class in
editor
Handles network connection and storage of objects to harddrive.
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