Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
Z
U
updateAccessList(ArrayList<String>)
- Method in class editor.graphics.
UpdateAccessListToKingdom
Updates the list of players with access to kingdom.
UpdateAccessListToKingdom
- Class in
editor.graphics
Graphics that displays list of players with and without access to Kingdom.
UpdateAccessListToKingdom(int, int)
- Constructor for class editor.graphics.
UpdateAccessListToKingdom
updateAllEnemyNPCList(HashMap<String, EnemyNPC>)
- Method in class editor.
EditorMain
updateAllEnemyNPCList(HashMap<String, EnemyNPC>)
- Method in interface editor.
ModelUpdater
Updates the EnemyNPCList.
updateAllFriendlyNPCList(HashMap<String, FriendlyNPC>)
- Method in class editor.
EditorMain
updateAllFriendlyNPCList(HashMap<String, FriendlyNPC>)
- Method in interface editor.
ModelUpdater
Updates the FriendlyNPCList
updateAllStaticObjectList(HashMap<String, StaticObject>)
- Method in class editor.
EditorMain
updateAllStaticObjectList(HashMap<String, StaticObject>)
- Method in interface editor.
ModelUpdater
Updates the StaticObjectList.
updatedEnemyNPCList(HashMap<String, EnemyNPC>)
- Method in class editor.graphics.editorPanels.
MapEditor
updatedEnemyNPCList(HashMap<String, EnemyNPC>)
- Method in class editor.graphics.editorPanels.
WorldObjectEditor
updatedEnemyNPCList(HashMap<String, EnemyNPC>)
- Method in interface editor.models.changeListeners.
EnemyListChangedListener
updatedFriendlyNPCList(HashMap<String, FriendlyNPC>)
- Method in class editor.graphics.editorPanels.
MapEditor
updatedFriendlyNPCList(HashMap<String, FriendlyNPC>)
- Method in class editor.graphics.editorPanels.
WorldObjectEditor
updatedFriendlyNPCList(HashMap<String, FriendlyNPC>)
- Method in interface editor.models.changeListeners.
FriendlyListChangedListener
updatedStaticObjectList(HashMap<String, StaticObject>)
- Method in class editor.graphics.editorPanels.
MapEditor
updatedStaticObjectList(HashMap<String, StaticObject>)
- Method in class editor.graphics.editorPanels.
WorldObjectEditor
updatedStaticObjectList(HashMap<String, StaticObject>)
- Method in interface editor.models.changeListeners.
StaticObjectListChangedListener
updateEnemyNPC(String, int, String)
- Method in class editor.
EditorMain
updateEnemyNPC(String, int, String)
- Method in interface editor.
ModelControls
Updates EnemyNPC in kingdom.
updateEnemyNPC(String, int, String)
- Method in class editor.models.
WorldModel
Updates variables in EnemyNPC.
updateEnemyNPC(EnemyNPC)
- Method in class editor.
StorageHandler
Sends an existing EnemyNPC to the Database for updating.
updateEnemyNPCList(HashMap<String, EnemyNPC>)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapPlaceables
Updates the list of all EnemyNPCs
updateFriendlyNPC(FriendlyNPC)
- Method in class editor.
StorageHandler
Sends a existing FriendlyNPC to the Database for updating.
updateFriendlyNPCList(HashMap<String, FriendlyNPC>)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapPlaceables
Updates the list of all FriendlyNPCs
updateKingdomNameList(ArrayList<String>)
- Method in class editor.
EditorMain
updateKingdomNameList(ArrayList<String>)
- Method in interface editor.
ModelUpdater
Updates the Kingdom names list.
updatePlayerAccessList(ArrayList<String>)
- Method in class editor.graphics.
EditorGUI
updatePlayerAccessList(ArrayList<String>)
- Method in interface editor.models.changeListeners.
AccessChangedListener
updatePlayerNameList(ArrayList<String>)
- Method in class editor.
EditorMain
updatePlayerNameList(ArrayList<String>)
- Method in class editor.models.
WorldModel
Updates list of list of player names and notifies accesslistener of changes.
updatePlayerNameList(ArrayList<String>)
- Method in interface editor.
ModelUpdater
Updates list of all players names.
updatePlayerNames(ArrayList<String>)
- Method in class editor.graphics.
EditorGUI
updatePlayerNames(ArrayList<String>)
- Method in interface editor.models.changeListeners.
AccessChangedListener
updatePlayerNamesList(ArrayList<String>)
- Method in class editor.graphics.
UpdateAccessListToKingdom
Updates the list of all players.
updateQuestion(Question)
- Method in class editor.
StorageHandler
Updates existing question in Database.
updateQuestionList(ArrayList<Question>)
- Method in class editor.
EditorMain
updateQuestionList(ArrayList<Question>)
- Method in class editor.graphics.editorPanels.
QuestionEditor
updateQuestionList(ArrayList<Question>)
- Method in interface editor.models.changeListeners.
QuestionListChangedListener
updateQuestionList(ArrayList<Question>)
- Method in interface editor.
ModelUpdater
Updates the QuestionList
updateStaticObject(StaticObject)
- Method in class editor.
StorageHandler
Sends an existing StaticObject to the Database for updating.
updateStaticObjectList(HashMap<String, StaticObject>)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapPlaceables
Updates the list of all staticobjects.
updateTopicList(ArrayList<String>)
- Method in class editor.
EditorMain
updateTopicList(ArrayList<String>)
- Method in class editor.graphics.editorPanels.
MapEditor
updateTopicList(ArrayList<String>)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapObjects
Updates the topiclist used by EnemyNPCs.
updateTopicList(ArrayList<String>)
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapPlaceables
Updates the list of all theme topics.
updateTopicList(ArrayList<String>)
- Method in class editor.graphics.editorPanels.
QuestionEditor
updateTopicList(ArrayList<String>)
- Method in interface editor.models.changeListeners.
TopicListChangedListener
updateTopicList(ArrayList<String>)
- Method in interface editor.
ModelUpdater
Updates the TopicList.
updateTravelTrigger(int, String, int, int, int)
- Method in class editor.
EditorMain
updateTravelTrigger(int, String, int, int, int)
- Method in interface editor.
ModelControls
Updates Travel Trigger in Kingdom.
updateTravelTrigger(int, String, int, int, int)
- Method in class editor.models.
WorldModel
Updates variables in TravelTrigger.
updateWorldObject(String, String, int, HashMap<String, Zone>, ArrayList<String>)
- Method in class editor.
EditorMain
updateWorldObject(String, String, int, HashMap<String, Zone>, ArrayList<String>)
- Method in interface editor.
ModelUpdater
Updates the worldObject with a new kingdom.
updateZoneNameList(String[])
- Method in class editor.
EditorMain
updateZoneNameList(String[])
- Method in class editor.graphics.editorPanels.
MapEditor
updateZoneNameList(String[])
- Method in class editor.graphics.editorPanels.mapEditorPanels.
MapObjects
updates the names of the zone templates.
updateZoneNameList(String[])
- Method in interface editor.models.changeListeners.
ZoneNameListChangedListener
updateZoneNameList(String[])
- Method in interface editor.
ModelUpdater
Updates list of all zone templates names.
Overview
Package
Class
Use
Tree
Deprecated
Index
Help
PREV LETTER
NEXT LETTER
FRAMES
NO FRAMES
All Classes
A
B
C
D
E
F
G
I
K
L
M
N
O
P
Q
R
S
T
U
V
W
Z