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updateAccessList(ArrayList<String>) - Method in class editor.graphics.UpdateAccessListToKingdom
Updates the list of players with access to kingdom.
UpdateAccessListToKingdom - Class in editor.graphics
Graphics that displays list of players with and without access to Kingdom.
UpdateAccessListToKingdom(int, int) - Constructor for class editor.graphics.UpdateAccessListToKingdom
 
updateAllEnemyNPCList(HashMap<String, EnemyNPC>) - Method in class editor.EditorMain
 
updateAllEnemyNPCList(HashMap<String, EnemyNPC>) - Method in interface editor.ModelUpdater
Updates the EnemyNPCList.
updateAllFriendlyNPCList(HashMap<String, FriendlyNPC>) - Method in class editor.EditorMain
 
updateAllFriendlyNPCList(HashMap<String, FriendlyNPC>) - Method in interface editor.ModelUpdater
Updates the FriendlyNPCList
updateAllStaticObjectList(HashMap<String, StaticObject>) - Method in class editor.EditorMain
 
updateAllStaticObjectList(HashMap<String, StaticObject>) - Method in interface editor.ModelUpdater
Updates the StaticObjectList.
updatedEnemyNPCList(HashMap<String, EnemyNPC>) - Method in class editor.graphics.editorPanels.MapEditor
 
updatedEnemyNPCList(HashMap<String, EnemyNPC>) - Method in class editor.graphics.editorPanels.WorldObjectEditor
 
updatedEnemyNPCList(HashMap<String, EnemyNPC>) - Method in interface editor.models.changeListeners.EnemyListChangedListener
 
updatedFriendlyNPCList(HashMap<String, FriendlyNPC>) - Method in class editor.graphics.editorPanels.MapEditor
 
updatedFriendlyNPCList(HashMap<String, FriendlyNPC>) - Method in class editor.graphics.editorPanels.WorldObjectEditor
 
updatedFriendlyNPCList(HashMap<String, FriendlyNPC>) - Method in interface editor.models.changeListeners.FriendlyListChangedListener
 
updatedStaticObjectList(HashMap<String, StaticObject>) - Method in class editor.graphics.editorPanels.MapEditor
 
updatedStaticObjectList(HashMap<String, StaticObject>) - Method in class editor.graphics.editorPanels.WorldObjectEditor
 
updatedStaticObjectList(HashMap<String, StaticObject>) - Method in interface editor.models.changeListeners.StaticObjectListChangedListener
 
updateEnemyNPC(String, int, String) - Method in class editor.EditorMain
 
updateEnemyNPC(String, int, String) - Method in interface editor.ModelControls
Updates EnemyNPC in kingdom.
updateEnemyNPC(String, int, String) - Method in class editor.models.WorldModel
Updates variables in EnemyNPC.
updateEnemyNPC(EnemyNPC) - Method in class editor.StorageHandler
Sends an existing EnemyNPC to the Database for updating.
updateEnemyNPCList(HashMap<String, EnemyNPC>) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapPlaceables
Updates the list of all EnemyNPCs
updateFriendlyNPC(FriendlyNPC) - Method in class editor.StorageHandler
Sends a existing FriendlyNPC to the Database for updating.
updateFriendlyNPCList(HashMap<String, FriendlyNPC>) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapPlaceables
Updates the list of all FriendlyNPCs
updateKingdomNameList(ArrayList<String>) - Method in class editor.EditorMain
 
updateKingdomNameList(ArrayList<String>) - Method in interface editor.ModelUpdater
Updates the Kingdom names list.
updatePlayerAccessList(ArrayList<String>) - Method in class editor.graphics.EditorGUI
 
updatePlayerAccessList(ArrayList<String>) - Method in interface editor.models.changeListeners.AccessChangedListener
 
updatePlayerNameList(ArrayList<String>) - Method in class editor.EditorMain
 
updatePlayerNameList(ArrayList<String>) - Method in class editor.models.WorldModel
Updates list of list of player names and notifies accesslistener of changes.
updatePlayerNameList(ArrayList<String>) - Method in interface editor.ModelUpdater
Updates list of all players names.
updatePlayerNames(ArrayList<String>) - Method in class editor.graphics.EditorGUI
 
updatePlayerNames(ArrayList<String>) - Method in interface editor.models.changeListeners.AccessChangedListener
 
updatePlayerNamesList(ArrayList<String>) - Method in class editor.graphics.UpdateAccessListToKingdom
Updates the list of all players.
updateQuestion(Question) - Method in class editor.StorageHandler
Updates existing question in Database.
updateQuestionList(ArrayList<Question>) - Method in class editor.EditorMain
 
updateQuestionList(ArrayList<Question>) - Method in class editor.graphics.editorPanels.QuestionEditor
 
updateQuestionList(ArrayList<Question>) - Method in interface editor.models.changeListeners.QuestionListChangedListener
 
updateQuestionList(ArrayList<Question>) - Method in interface editor.ModelUpdater
Updates the QuestionList
updateStaticObject(StaticObject) - Method in class editor.StorageHandler
Sends an existing StaticObject to the Database for updating.
updateStaticObjectList(HashMap<String, StaticObject>) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapPlaceables
Updates the list of all staticobjects.
updateTopicList(ArrayList<String>) - Method in class editor.EditorMain
 
updateTopicList(ArrayList<String>) - Method in class editor.graphics.editorPanels.MapEditor
 
updateTopicList(ArrayList<String>) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapObjects
Updates the topiclist used by EnemyNPCs.
updateTopicList(ArrayList<String>) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapPlaceables
Updates the list of all theme topics.
updateTopicList(ArrayList<String>) - Method in class editor.graphics.editorPanels.QuestionEditor
 
updateTopicList(ArrayList<String>) - Method in interface editor.models.changeListeners.TopicListChangedListener
 
updateTopicList(ArrayList<String>) - Method in interface editor.ModelUpdater
Updates the TopicList.
updateTravelTrigger(int, String, int, int, int) - Method in class editor.EditorMain
 
updateTravelTrigger(int, String, int, int, int) - Method in interface editor.ModelControls
Updates Travel Trigger in Kingdom.
updateTravelTrigger(int, String, int, int, int) - Method in class editor.models.WorldModel
Updates variables in TravelTrigger.
updateWorldObject(String, String, int, HashMap<String, Zone>, ArrayList<String>) - Method in class editor.EditorMain
 
updateWorldObject(String, String, int, HashMap<String, Zone>, ArrayList<String>) - Method in interface editor.ModelUpdater
Updates the worldObject with a new kingdom.
updateZoneNameList(String[]) - Method in class editor.EditorMain
 
updateZoneNameList(String[]) - Method in class editor.graphics.editorPanels.MapEditor
 
updateZoneNameList(String[]) - Method in class editor.graphics.editorPanels.mapEditorPanels.MapObjects
updates the names of the zone templates.
updateZoneNameList(String[]) - Method in interface editor.models.changeListeners.ZoneNameListChangedListener
 
updateZoneNameList(String[]) - Method in interface editor.ModelUpdater
Updates list of all zone templates names.

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