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makeClientQuestion(Question) - Method in class GameEngine.Core.Message
Creates the question to be sendt to the StudentClient.
makeMasterQuestion(Question) - Method in class GameEngine.Core.Message
Creates the question to be sendt to the MasterClient.
makeQuestionRoot(Question) - Method in class GameEngine.Core.Message
Creates the root of the question to be sendt to eighter the studenclients or the masterclient.
MAX_NUMBER_OF_FIELDS_IN_MSG - Static variable in class GameEngine.Core.Message
 
Message - Class in GameEngine.Core
responsible for create general messages that are used in all modes.
Message(String) - Constructor for class GameEngine.Core.Message
 
MSG_ANSWER - Static variable in class GameEngine.Core.Message
 
MSG_END_OF_GAME - Static variable in class GameEngine.Core.Message
 
MSG_END_OF_ROUND - Static variable in class GameEngine.Core.Message
 
MSG_EXIT - Static variable in class GameEngine.Core.Message
 
MSG_GAME_MODE - Static variable in class GameEngine.Core.Message
 
MSG_LECTURE_ID - Static variable in class GameEngine.Core.Message
 
MSG_LOGIN - Static variable in class GameEngine.Core.Message
 
MSG_MOBILE_LOGIN - Static variable in class GameEngine.Core.Message
 
MSG_NEXT_QUESTION - Static variable in class GameEngine.Core.Message
 
MSG_NUMBER_OF_QUES - Static variable in class GameEngine.Core.Message
 
MSG_QUESTION - Static variable in class GameEngine.Core.Message
 
MSG_START - Static variable in class GameEngine.Core.Message
 
MSG_UNKNOWN_MESSAGE - Static variable in class GameEngine.Core.Message
These characters are prepended to messages that are sent to Game Engine, to show what type of messages they are
msgContent - Variable in class GameEngine.Core.Message
 
msgRaw - Variable in class GameEngine.Core.Message
 
msgType - Variable in class GameEngine.Core.Message
 

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