A B C D E F G H I L M N P Q R S T U V

R

random - Variable in class server.testmodules.TestModule
 
readMessage(int) - Method in class server.framework.network.SocketWrapper
Listens for incoming messages.
READY - Static variable in class client.framework.network.parser.Action
 
receiverThread - Variable in class server.framework.network.ServerSocketCommunicator
 
refreshSessionList() - Method in class client.framework.models.AbstractGame
Called when the player wishes to refresh the session list.
removePlayer(AbstractPlayer) - Method in class client.framework.models.AbstractGame
Removes one of the game participants from the list of players, and from the game board if a game is running
removePlayer(AbstractPlayer) - Method in class client.framework.views.GameView
Removes the specified player from the game board.
removePowerup(Powerup) - Method in class client.brickblock.fwimpl.BBBoard
Removes the specified PowerUp object from the game board.
removePowerup(String, int, int) - Method in class client.brickblock.fwimpl.BBPlayer
Deactivates the power up indicated by given attributes and removes it from the player object's list of active power ups.
removeSession(int) - Method in class server.framework.gui.ServerGUI
Removes the session from the ServerGUI.
resetMovement() - Method in class client.framework.models.AbstractPlayer
Resets the player's movement.
run() - Method in class client.framework.network.ClientSocketCommunicator.SenderThread
Sends messages that are waiting to be sent.
run() - Method in class server.brickblock.fwimpl.BBEventHandler
The loop where power up objects are created, and the players' power up objects are controlled.
run() - Method in class server.framework.network.ServerSocketCommunicator.ReceiverThread
The loop listening for incoming messages on the connection.
run() - Method in class server.framework.network.ServerSocketCommunicator.SenderThread
Sends messages that are waiting to be sent.
run() - Method in class server.framework.threads.GameThread
The loop that is responsible for creating and sending position bundles with regular intervals.
run() - Method in class server.testmodules.TestModule.Sender
The run method that generates the message to be sent, starts a Timer, sends the message, and completes the test.
runTest() - Method in class server.framework.models.AbstractPlayer
Runs the test specified by the player's test type parameter.
runTest() - Method in class server.framework.models.AbstractServer
Starts a test run of the type specified by the arguments when starting the server.
runTest() - Method in class server.framework.models.AbstractSession
Runs the test when a test has been specified.
runTest() - Method in class server.testmodules.TestModule
Starts the test and initialize import variables.

A B C D E F G H I L M N P Q R S T U V