Package server.framework.threads

Interface Summary
EventHandler<P extends AbstractPlayer,S extends AbstractSession> Implementors of the EventHandler interface are responsible for handling game events that are caused by the session itself and by clients connected to the session.
 

Class Summary
GameThread This thread is responsible for bundling player positions into one big position message, instead of transmitting many small position messages.
 

Enum Summary
Event This enum contains the events handled by the EventHandler thread in the framework.