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T

TCP - Static variable in class client.framework.views.StartupWindow
 
TEAM - Static variable in class client.framework.network.parser.Action
 
TEAMCOLORS - Static variable in class client.framework.models.AbstractGame
 
TestModule - Class in server.testmodules
An abstract class containing common methods for test-classes.
TestModule(SocketWrapper, AbstractServer) - Constructor for class server.testmodules.TestModule
Creates a TestModule object with the specified attributes.
TestModule.Sender - Class in server.testmodules
The internal class responsible for sending messages from the server.
TestModule.Sender() - Constructor for class server.testmodules.TestModule.Sender
 
TestModule.TestType - Enum in server.testmodules
Enumeration determining the test type.
TestModule.Timer - Class in server.testmodules
The internal class that times the time a message takes to go from the server to the client and back.
TestModule.Timer(long) - Constructor for class server.testmodules.TestModule.Timer
Creates a Timer object with a send timestamp.
toString() - Method in class client.framework.models.AbstractPlayer
Method for displaying the player's name and score.
toString() - Method in class client.framework.models.Session
Returns a string representation of the session.
toString() - Method in class client.framework.network.parser.Action
Returns the action's name.
toString() - Method in class server.framework.models.AbstractPlayer
Returns a string representation of the player, consisting of the player's name and id.
toString() - Method in enum server.framework.models.Setting
 
toString() - Method in class server.framework.network.parser.ActionPair
 
toString() - Method in class server.testmodules.TestModule.Timer
Convert the send and receival timestamps to a String.
TransferSpeedTest - Class in server.testmodules
This test module tests the transfer speed of the networks by sending packets with increasing sizes.
TransferSpeedTest(SocketWrapper, AbstractServer) - Constructor for class server.testmodules.TransferSpeedTest
Creates a transfer speed test instance by calling the super constructor.
Trap - Class in client.brickblock.objects
The Trap object displayed on the game board that the users lose points if they hit.
Trap(int, int) - Constructor for class client.brickblock.objects.Trap
Creates a Trap instance by loading its image.
TRAP_ADDED - Static variable in class client.brickblock.fwimpl.BBAction
 

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