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random
- Variable in class server.testmodules.
TestModule
readMessage(int)
- Method in class server.framework.network.
SocketWrapper
Listens for incoming messages.
READY
- Static variable in class client.framework.network.parser.
Action
receiverThread
- Variable in class server.framework.network.
ServerSocketCommunicator
refreshSessionList()
- Method in class client.framework.models.
AbstractGame
Called when the player wishes to refresh the session list.
removePlayer(AbstractPlayer)
- Method in class client.framework.models.
AbstractGame
Removes one of the game participants from the list of players, and from the game board if a game is running
removePlayer(AbstractPlayer)
- Method in class client.framework.views.
GameView
Removes the specified player from the game board.
removePowerup(Powerup)
- Method in class client.brickblock.fwimpl.
BBBoard
Removes the specified
PowerUp
object from the game board.
removePowerup(String, int, int)
- Method in class client.brickblock.fwimpl.
BBPlayer
Deactivates the power up indicated by given attributes and removes it from the player object's list of active power ups.
removeSession(int)
- Method in class server.framework.gui.
ServerGUI
Removes the session from the
ServerGUI
.
resetMovement()
- Method in class client.framework.models.
AbstractPlayer
Resets the player's movement.
run()
- Method in class client.framework.network.
ClientSocketCommunicator.SenderThread
Sends messages that are waiting to be sent.
run()
- Method in class server.brickblock.fwimpl.
BBEventHandler
The loop where power up objects are created, and the players' power up objects are controlled.
run()
- Method in class server.framework.network.
ServerSocketCommunicator.ReceiverThread
The loop listening for incoming messages on the connection.
run()
- Method in class server.framework.network.
ServerSocketCommunicator.SenderThread
Sends messages that are waiting to be sent.
run()
- Method in class server.framework.threads.
GameThread
The loop that is responsible for creating and sending position bundles with regular intervals.
run()
- Method in class server.testmodules.
TestModule.Sender
The run method that generates the message to be sent, starts a
Timer
, sends the message, and completes the test.
runTest()
- Method in class server.framework.models.
AbstractPlayer
Runs the test specified by the player's test type parameter.
runTest()
- Method in class server.framework.models.
AbstractServer
Starts a test run of the type specified by the arguments when starting the server.
runTest()
- Method in class server.framework.models.
AbstractSession
Runs the test when a test has been specified.
runTest()
- Method in class server.testmodules.
TestModule
Starts the test and initialize import variables.
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