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main(String[])
- Static method in class server.
BrickBlock
main(String[])
- Static method in class server.framework.threads.
GameThread
Test method used to test the performance of the bundle generation method.
MAXIMUM_MESSAGE_SIZE
- Static variable in class server.framework.network.parser.
StringParser
message
- Variable in class server.testmodules.
TestModule
MessageParser
- Interface in
client.framework.network.parser
An interface that is used to parse messages of different formats into
ActionTriplet
objects, and vice versa.
MessageParser
<
T
> - Interface in
server.framework.network.parser
An interface that is used to parse messages of different formats into
ActionPair
objects, and vice versa.
model
- Variable in class client.framework.views.
GameView
move(double, double)
- Method in class client.framework.models.
AbstractPlayer
Moves the player a distance determined by the input parameters.
move()
- Method in class client.framework.models.
AbstractPlayer
Called to move the player a distance detemined by the player's movement vector.
MOVEMENT_PREDICTION
- Static variable in class client.framework.models.
AbstractGame
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