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checkAns(String, StudentClient)
- Method in class LectureGame.Core.
NetworkManager
Checks the answer using handeling code in the class implementing the GameMode interface
checkAns(String, StudentClient)
- Method in class LectureGame.GameMode.
EliminationMode
checkAns(String, StudentClient)
- Method in interface LectureGame.GameMode.
GameMode
Checks the answer from the studentclients and returns an int depending on what is expected from the gamemode.
checkAns(String, StudentClient)
- Method in class LectureGame.GameMode.
MeasureUpMode
clientIP
- Variable in class LectureGame.Core.
StudentClient
clientName
- Variable in class LectureGame.Core.
StudentClient
close()
- Method in class LectureGame.Core.
MasterClient
Closes the connection and all streams which are open
close()
- Method in class LectureGame.Core.
StudentClient
close()
- Method in class LectureGame.Test.network_stresstest.
playerAgent
closes the socket and associated streams
connecionsIsDirty
- Variable in class LectureGame.Core.
NetworkConnectionKeeper
connect()
- Method in class LectureGame.Test.network_stresstest.
playerAgent
Connects to the server.
connectionCounter
- Variable in class LectureGame.Core.
NetworkConnectionKeeper
connectionKeeper
- Variable in class LectureGame.Core.
NetworkManager
ConnectionListener
- Class in
LectureGame.Core
Created by IntelliJ IDEA.
ConnectionListener(NetworkConnectionKeeper)
- Constructor for class LectureGame.Core.
ConnectionListener
Thread which listens for incoming connections from studentclients
ConnectionProber
- Class in
LectureGame.Core
Created by IntelliJ IDEA.
ConnectionProber()
- Constructor for class LectureGame.Core.
ConnectionProber
connections
- Variable in class LectureGame.Core.
ConnectionProber
connections
- Variable in class LectureGame.Core.
NetworkConnectionKeeper
connections
- Variable in class LectureGame.Core.
NetworkManager
connections
- Variable in class LectureGame.GameMode.
MeasureUpMode
connectionstate
- Variable in class LectureGame.Core.
StudentClient
connectionWait()
- Method in class LectureGame.Core.
StudentClient
ConsoleScreen
- Class in
LectureGame.gui
Created by IntelliJ IDEA.
ConsoleScreen(String)
- Constructor for class LectureGame.gui.
ConsoleScreen
Takes in the name of the window as an argument.
ConsoleWriter
- Class in
LectureGame.Core
Created by IntelliJ IDEA.
ConsoleWriter()
- Constructor for class LectureGame.Core.
ConsoleWriter
Constants
- Class in
LectureGame.Test.network_stresstest
Constants for use in the parser methods in the playeAgent class.
Constants()
- Constructor for class LectureGame.Test.network_stresstest.
Constants
correctAlternative
- Variable in class LectureGame.Core.
Question
countQuestionsInRound
- Variable in class LectureGame.DataBase.
DataBaseConnection
createClientQuestion()
- Method in class LectureGame.GameMode.
EliminationMode
createClientQuestion()
- Method in interface LectureGame.GameMode.
GameMode
Uses the current question in the round and formats it for sending to the student clients
createClientQuestion()
- Method in class LectureGame.GameMode.
MeasureUpMode
createMasterQuestion()
- Method in class LectureGame.GameMode.
EliminationMode
createMasterQuestion()
- Method in interface LectureGame.GameMode.
GameMode
Formats a question for sending to the master client.
createMasterQuestion()
- Method in class LectureGame.GameMode.
MeasureUpMode
currentAttrib
- Variable in class LectureGame.gui.
ConsoleScreen
currentQuestion
- Variable in class LectureGame.Core.
NetworkManager
currentQuestion
- Variable in class LectureGame.GameMode.
EliminationMode
currentQuestion
- Variable in class LectureGame.GameMode.
MeasureUpMode
currentRoundIsLastRound()
- Method in class LectureGame.Core.
NetworkManager
Performs check to see if the current round is the last round in a lecture
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