Package graphics

Interface Summary
ExceptionHandler  
GameMode This interface defines what methods need to be implemented to incorporate new game modes into the game
 

Class Summary
AudioSample The sound effects are instanstated as an instance of this class.
BarGraphics Represent a graphical bar used in the Measure Up Mode.
BitmapLoader Windows bitmap file loader.
Buddy Represent the state and performs the rendering of the avatar in Elimination mode.
Constants  
EliminationMode Draws the feedback graphics when Elimination mode is enabled.
FallingText  
GLDisplay Retranscription in java of the NeonHelium tutorialset.
GLDisplay.MyHelpOverlayGLEventListener  
GraphicsFacade Class interfacing to the Core package.
HelpOverlay Complete documetnation at nehe.gamedev.net
InputHandler Listener fro keyboard input
MeasureUpMode  
MouseHandler Lesitener for mous input
QuestionGraphics Logical representation of a question and all its state and parameters.
Renderer The renderer class controls the flow of the rendering thread across methods and objects according to the selected game mode.
ResourceRetriever Utility class that allows transparent reading of files from the current working directory or from the classpath.
Respondent Logical representaiton of a student/repondent.
TextureReader Image loading class that converts BufferedImages into a data structure that can be easily passed to OpenGL.
TextureReader.Texture