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name
- Variable in class LectureGame.Test.network_stresstest.
playerAgent
names
- Static variable in class LectureGame.Test.network_stresstest.
NamesPasswords
NamesPasswords
- Class in
LectureGame.Test.network_stresstest
Created by IntelliJ IDEA.
NamesPasswords()
- Constructor for class LectureGame.Test.network_stresstest.
NamesPasswords
netkeeper
- Variable in class LectureGame.Core.
ConnectionProber
netKeeper
- Variable in class LectureGame.GameMode.
EliminationMode
netKeeper
- Variable in class LectureGame.GameMode.
MeasureUpMode
netMan
- Variable in class LectureGame.Core.
StudentClient
netManager
- Variable in class LectureGame.Core.
NetworkConnectionKeeper
networkConnectionKeeper
- Variable in class LectureGame.Core.
ConnectionListener
NetworkConnectionKeeper
- Class in
LectureGame.Core
Created by IntelliJ IDEA.
NetworkConnectionKeeper(NetworkManager)
- Constructor for class LectureGame.Core.
NetworkConnectionKeeper
NetworkManager
- Class in
LectureGame.Core
Created by IntelliJ IDEA.
NetworkManager()
- Constructor for class LectureGame.Core.
NetworkManager
Constructor of the NetworkManager class.
newUser
- Variable in class LectureGame.DataBase.
DataBaseConnection
newUser(String, String)
- Method in class LectureGame.DataBase.
DataBaseConnection
Method for creating new users in the database.
nextQuestion()
- Method in class LectureGame.GameMode.
EliminationMode
nextQuestion()
- Method in interface LectureGame.GameMode.
GameMode
Iterates to the the next question in the round.
nextQuestion()
- Method in class LectureGame.GameMode.
MeasureUpMode
nextRound()
- Method in class LectureGame.Core.
NetworkManager
Sets the next round and loads the questions in it. or if the current round is the final one in the lecture then the serverstate END OF LECTURE is set.
NORMAL
- Static variable in class LectureGame.gui.
ConsoleScreen
NUMBER_OF_AGENTS
- Variable in class LectureGame.Test.network_stresstest.
StressTester
numberOfAlt
- Variable in class LectureGame.Core.
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