Uses of Class
graphics.Respondent

Packages that use Respondent
graphics   
 

Uses of Respondent in graphics
 

Fields in graphics declared as Respondent
private  Respondent[] MeasureUpMode.roundRespondents
           
private  Respondent[] EliminationMode.roundRespondents
           
private  Respondent[] Renderer.tempRespondendts
           
private  Respondent[] Renderer.tempSumGameRespondents
           
private  Respondent[] Renderer.tempSumRespondents
           
 

Methods in graphics with parameters of type Respondent
 int Respondent.compareTo(Respondent anotherRespondent)
           
 void MeasureUpMode.initFeedback(QuestionGraphics question, Respondent[] respondents, javax.media.opengl.GLAutoDrawable glDrawable)
           
 void GameMode.initFeedback(QuestionGraphics question, Respondent[] respondents, javax.media.opengl.GLAutoDrawable glDrawable)
          Method is called prior to every time feedback is shown.
 void EliminationMode.initFeedback(QuestionGraphics question, Respondent[] buddies, javax.media.opengl.GLAutoDrawable glDrawable)
           
 void Renderer.returnGameResults(Respondent[] respondents)
           
 void GraphicsFacade.returnGameResults(Respondent[] respondents)
          Routs the final high score list to the renderer for graphical processing.
 void Renderer.returnResults(QuestionGraphics question, Respondent[] respondents)
           
 void GraphicsFacade.returnResults(Respondent[] respondents)
          Routs the result to the renderer instance for graphical processing.
 void Renderer.returnRoundResults(Respondent[] respondents)
           
 void GraphicsFacade.returnRoundResults(Respondent[] respondents)
          Routs the round result to the Server.renderer instance for graphical processing.
 void MeasureUpMode.setRoundRespondents(Respondent[] respondents)
           
 void GameMode.setRoundRespondents(Respondent[] respondents)
          This method is called every time a feedbakc from the server is received.
 void EliminationMode.setRoundRespondents(Respondent[] respondents)
          Implemented from GameMode.