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G

gameMode - Variable in class LectureGame.Core.NetworkManager
 
GameMode - Interface in LectureGame.GameMode
Created by IntelliJ IDEA.
GAMEMODE_BEAT_THE_SCORE - Static variable in class LectureGame.Core.LG
 
GAMEMODE_LAST_MAN_STANDING - Static variable in class LectureGame.Core.LG
 
generateANS(int, int) - Method in class LectureGame.Core.NetworkManager
Generates a string to be sent to the clients
getAllLectures - Variable in class LectureGame.DataBase.DataBaseConnection
 
getAllLectures() - Method in class LectureGame.DataBase.DataBaseConnection
Extracts all the existing Lectures from the database.
getAllowedToAnswer() - Method in class LectureGame.Core.StudentClient
 
getAllRoundsInLecture - Variable in class LectureGame.DataBase.DataBaseConnection
 
getAnswer() - Method in class LectureGame.Core.StudentClient
 
getConnectionCounter() - Method in class LectureGame.Core.NetworkConnectionKeeper
 
getConnections() - Method in class LectureGame.Core.NetworkConnectionKeeper
 
getCorrectAnswer() - Method in class LectureGame.Core.Question
Returns the correct alternative, an index of the String array as entered when creating the question
getCurrentRound() - Method in class LectureGame.Core.NetworkManager
Returns which round is the current round
getDatabase() - Method in class LectureGame.Core.NetworkConnectionKeeper
 
getGameMode - Variable in class LectureGame.DataBase.DataBaseConnection
 
getGamgeMode(int) - Method in class LectureGame.DataBase.DataBaseConnection
Returns the gamemode for a given round
getLoggedInConnections() - Method in class LectureGame.Core.NetworkConnectionKeeper
 
getMaster() - Method in class LectureGame.Core.NetworkConnectionKeeper
 
getMaxScore() - Method in class LectureGame.GameMode.EliminationMode
 
getMaxScore() - Method in interface LectureGame.GameMode.GameMode
Returns the maximum possible score per question
getMaxScore() - Method in class LectureGame.GameMode.MeasureUpMode
 
getNetworkManager() - Method in class LectureGame.Core.NetworkConnectionKeeper
 
getQuestion - Variable in class LectureGame.DataBase.DataBaseConnection
 
getQuestion(int) - Method in class LectureGame.DataBase.DataBaseConnection
Extracts an array containing all the questions in a lecure
getQuestionState() - Method in class LectureGame.GameMode.EliminationMode
 
getQuestionState() - Method in interface LectureGame.GameMode.GameMode
Returns an integer referencing the question state in the LG constants class
getQuestionState() - Method in class LectureGame.GameMode.MeasureUpMode
 
getRoundsInLecture(int) - Method in class LectureGame.DataBase.DataBaseConnection
Extracts all the rounds in a given lecture.
getServerIsAlive() - Method in class LectureGame.Core.NetworkConnectionKeeper
 
getTimeLimit() - Method in class LectureGame.Core.Question
Returns the timelimit of the question
getTimeStampLastReceivedData() - Method in class LectureGame.Core.StudentClient
 
getTotalNumberOfQuestions() - Method in class LectureGame.Core.NetworkManager
Method used for controlling how many questions a round contains
getTotalScore() - Method in class LectureGame.Core.StudentClient
 
getUser(String, String) - Method in class LectureGame.DataBase.DataBaseConnection
Method for checking username and password.
getUsername() - Method in class LectureGame.Core.StudentClient
 

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