DynamicRelaxationSolver Properties
The DynamicRelaxationSolver type exposes the following members.
Properties
Name | Description | |
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BoundaryDamping |
The damping for the boundary. It is used to increase the damping of the validation
object when clashing. It is set to: 2 * Math.Sqr(Mass * Sum(All Stiffnesses)) * 2
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DynamicClashTest |
Gets or sets the dynamic clash test.
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MovementPrecision |
The movement precision.
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Path |
The current path, used for getting drag points in DR.
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PreviousPath | |
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ProgressMax |
Gets or sets the progress maximum.
(Inherited from ObservableProgress.) |
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ProgressMin |
Gets or sets the progress minimum.
(Inherited from ObservableProgress.) |
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RealAnglePath |
Gets or sets the real angle path.
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RealPath |
The real path to store the final calculated points.
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StiffnessBoundary |
The stiffness of the boundary. It is used to increase the stiffness
of the validation object, when clashing. It is set to: 8 (should not be changed, if
you doesn't know what you are doing).
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StopProgress |
Gets or sets a value indicating whether [stop progress].
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ValidationObject |
The current validation object.
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