Clash3D Methods
The Clash3D type exposes the following members.
Methods
Name | Description | |
---|---|---|
![]() |
Equals(System.Object) | (Inherited from Object.) |
![]() |
Finalize |
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) |
![]() |
GetClashDirectionVector |
Method that calculates and returns the clash direction vector.
The clash direction vector is the normal vector out from the
boundary geometry surface. It is used to find which direction,
the validation object should move in DR.
The method uses Autodesk Navisworks COM API. See seperate
documentation from Autodesk about the COM API.
|
![]() |
GetHashCode |
Serves as a hash function for a particular type. (Inherited from Object.) |
![]() |
GetType |
Gets the Type of the current instance. (Inherited from Object.) |
![]() |
MemberwiseClone |
Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() |
SetClashPointString |
Method that sets the clash point into string.
|
![]() |
ToString | (Inherited from Object.) |