ObservableProgress..::..FireResultChanged Method
Fires the result changed.
Namespace:
DynamicRelaxationClashVerification.ModelsAssembly: DynamicRelaxationClashVerification (in DynamicRelaxationClashVerification.dll)
Syntax
public void FireResultChanged( Point2D velocityPoint, Point2D accelerationPoint, Point2D forcePoint )
Public Sub FireResultChanged ( _ velocityPoint As Point2D, _ accelerationPoint As Point2D, _ forcePoint As Point2D _ )
public: void FireResultChanged( Point2D^ velocityPoint, Point2D^ accelerationPoint, Point2D^ forcePoint )
Parameters
- velocityPoint
- Type: Point2D
The velocity point.
- accelerationPoint
- Type: Point2D
The acceleration point.
- forcePoint
- Type: Point2D
The force point.