Dynamic Relaxation Clash Plugin

ObservableProgress..::..FireResultChanged Method

Fires the result changed.

Namespace:  DynamicRelaxationClashVerification.Models
Assembly:  DynamicRelaxationClashVerification (in DynamicRelaxationClashVerification.dll)

Syntax


public void FireResultChanged(
	Point2D velocityPoint,
	Point2D accelerationPoint,
	Point2D forcePoint
)
Public Sub FireResultChanged ( _
	velocityPoint As Point2D, _
	accelerationPoint As Point2D, _
	forcePoint As Point2D _
)
public:
void FireResultChanged(
	Point2D^ velocityPoint, 
	Point2D^ accelerationPoint, 
	Point2D^ forcePoint
)

Parameters

velocityPoint
Type: Point2D
The velocity point.
accelerationPoint
Type: Point2D
The acceleration point.
forcePoint
Type: Point2D
The force point.