Dynamic Relaxation Clash Plugin

Clash3D Members

The Clash3D type exposes the following members.

Methods


  Name Description
Public method Equals(System.Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected method Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Public method GetClashDirectionVector
Method that calculates and returns the clash direction vector. The clash direction vector is the normal vector out from the boundary geometry surface. It is used to find which direction, the validation object should move in DR. The method uses Autodesk Navisworks COM API. See seperate documentation from Autodesk about the COM API.
Public method GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public method GetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected method MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Private method SetClashPointString
Method that sets the clash point into string.
Public method ToString
Returns a String that represents the current Object.
(Inherited from Object.)

Fields


  Name Description
Private field _clashPoint
The _clash point

Properties


  Name Description
Public property ClashPoint
The 3D clash point where the clash occur.
Public property ClashPointInString
The 3D clash point position (x,y,z) in string format.
Public property Distance
The 3D clash distance that the two model objects have clashed into each other.
Public property ID
The spesific ID of the 3D clash, if needed.
Public property Name
The spesific name of the 3D clash, if needed.
Public property RealPathPoint
The 3D point in the path, where the 3D clash occured.
Public property RealPathPointIndex
The index of where the 3D point in the path, where the 3D clash occured.
Public property SelectionA
The selection A is the validation object in the 3D clash.
Public property SelectionB
The selection B is the boundary geometry in the 3D clash.