Dynamic Relaxation Clash Plugin

Clash3D Methods

The Clash3D type exposes the following members.

Methods


  Name Description
Public method Equals(System.Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Protected method Finalize
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
Public method GetClashDirectionVector
Method that calculates and returns the clash direction vector. The clash direction vector is the normal vector out from the boundary geometry surface. It is used to find which direction, the validation object should move in DR. The method uses Autodesk Navisworks COM API. See seperate documentation from Autodesk about the COM API.
Public method GetHashCode
Serves as a hash function for a particular type.
(Inherited from Object.)
Public method GetType
Gets the Type of the current instance.
(Inherited from Object.)
Protected method MemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Private method SetClashPointString
Method that sets the clash point into string.
Public method ToString
Returns a String that represents the current Object.
(Inherited from Object.)